MarkupItem
- class Communicator.Markup.MarkupItem()
This is a base class for all markup items that are overlayed over the viewer. Inherit from this class or provide an identical interface when creating custom markup items.
Methods
Methods
draw
- MarkupItem.draw()
Called when the markup item should be redrawn on the screen. This most typically happens when the scene is rendered.
- Return type
void
forJson
- MarkupItem.forJson()
- Deprecated
Use
toJson
instead.- Return type
Object
getClassName
- MarkupItem.getClassName()
Gets the fully qualified class name for this markup item. E.g. “Communicator.Markup.Redline.RedlineCircle”
- Return type
string
- Returns
fully qualified class name
hit
hitWithTolerance
- MarkupItem.hitWithTolerance(point, pickTolerance)
Called when a hit test is performed on this markup item.
- Arguments
point (
Point2()
) – position in window where the hit test is being performed.pickTolerance (
number()
) – amount of tolerance allowed for a hit in pixels.
- Return type
boolean
- Returns
boolean value indicating whether this item was picked
onDeselect
- MarkupItem.onDeselect()
Called when this markup item is deselected by the system
- Return type
void
onSelect
- MarkupItem.onSelect()
Called when this markup item is selected by the system.
- Return type
void
remove
- MarkupItem.remove()
Called when the MarkupItem is removed from the system. Any cleanup that needs to be done should be performed in this method.
- Return type
void
toJson
- MarkupItem.toJson()
Creates an object ready for JSON serialization.
- Return type
Object
- Returns
The prepared object.