CurrentAction

class Communicator.Util.CurrentAction()

This class encapsulates execution of a single action at a time. You set the action to execute, which waits on the currently executing action and kills any pending ones.

This class can be thought of as an Action queue that limits to 1 action running at a time, and if any new actions are pushed into it, the queue’s pending actions are cleared. (The actively running action will not get cancelled.)

Constructors


Constructors

CurrentAction.constructor(suppressFailures)

Creates a new CurrentAction.

Arguments
  • suppressFailures (boolean()) –

Return type

CurrentAction()

Methods

clear

CurrentAction.clear()

Clears and discards any pending actions. If an action is currently being executed, it remains unaffected by this.

Return type

void

isIdle

CurrentAction.isIdle()

Queries the idle state of this object.

Return type

boolean

Returns

true if there are no executing actions and false otherwise.

set

CurrentAction.set(action)

Sets the action to execute to the one supplied.

If this object is idle, then the action is immediately executed, and this object is no longer as long as the action is running.

Otherwise if the object is not idle, then action becomes pended and will execute after the current one finishes. If an action is already pended, then the prior pending action is replaced by the newly supplied action and is discarded.

Arguments
Return type

void

If this object is idle, then the action is immediately executed, and this object is no longer as long as the action is running.

Otherwise if the object is not idle, then action becomes pended and will execute after the current one finishes. If an action is already pended, then the prior pending action is replaced by the newly supplied action and is discarded.

waitForIdle

CurrentAction.waitForIdle()

Creates Promise that can be used to wait for this object to become idle.

If this object was created with suppressFailures, then the returned Promise never throws. Otherwise action failures (from this.set) propagate to the returned Promise.

Return type

Promise <void>

Returns

The idle Promise.

If this object was created with suppressFailures, then the returned Promise never throws. Otherwise action failures (from this.set) propagate to the returned Promise.