This tutorial focuses on capabilities that would typically be provided by an additive manufacturing visualization solution. A completed version of this tutorial can be found on our Learning BitBucket project.

Covered Topics

  • Working with multiple WebViewer objects
  • Adding and using transformation handles to nodes in your scene
  • Dynamic mesh creation at run-time using HOOPS Communicator
  • Instancing parts and assemblies within the scene
  • Extending the functionality of an existing built-in operator
  • Loading additional models into the scene and model tree
  • Querying model and node information
  • Implementing an auto-arrange function for nodes in the scene

By the end of this tutorial, we will see an application that looks similar to the final result below:

top_level:1 tutorials:1