A3DGraphSceneDisplayParametersData
Fields
Detailed Description
-
struct
A3DGraphSceneDisplayParametersData Entity for describing the view and shading properties of a graphics scene (
A3DGraphSceneDisplayParameters).Scene display parameters describe the lights and general styles of a render scene, as well as the camera viewpoint and properties. Scene display parameters entities compose the model file as part of any
A3DAsmProductOccurrenceDatainstance.- Version
- 2.0
- Markup view
- A scene display parameters entity can also be used to describe a view as a markup, using
A3DMkpView. A markup view is a set of visual configurations, such as the visibility of objets or other markups, camera settings or parts representations.
Note
Only the camera information is used. Other fields of this structure are reserved for future implementations.
Public Members
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A3DGraphCamera *
m_pCamera Camera information.
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A3DSurfPlane **
m_ppClippingPlanes The clipping planes.
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A3DVector3dData
m_sRotationCenter The rotation center.
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A3DUns32 *
m_puiDefaultStyleIndexesPerType An array of default style indexes per types referenced to in
m_puiTypesOfDefaultStyleIndexes
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A3DEEntityType *
m_puiTypesOfDefaultStyleIndexes An array of types.