A3DPhysicalPropertiesData

Fields

A3DVector3dData

m_sGravityCenter

A3DDouble

m_dSurface

A3DBool

m_bVolumeComputed

A3DDouble

m_dVolume

A3DVector3dData

m_sSurfacicGravityCenter

A3DDouble

m_adAreaMatrixOfInertia

A3DDouble

m_adVolumeMatrixOfInertia

A3DBool

m_bUseGeometryOnRiBRep

A3DDouble

m_dAccuracyLevel

A3DBool

m_bIncludeHiddenRIs

Detailed Description

struct A3DPhysicalPropertiesData

Physical property settings.

Version

5.2

Public Members

A3DVector3dData m_sGravityCenter

Gravity center.

The value returned is in the unit of the entity (Modelfile unit if using A3DComputeModelFilePhysicalProperties on model file, Brep Unit (adjustable through an input scale) if using A3DComputePolyBrepPhysicalProperties or A3DComputePhysicalProperties).

A3DDouble m_dSurface

B-rep model surface area of resulting B-rep.

The value returned is in the unit of the entity (Modelfile unit if using A3DComputeModelFilePhysicalProperties on model file, Brep Unit (adjustable through an input scale) if using A3DComputePolyBrepPhysicalProperties or A3DComputePhysicalProperties).

A3DBool m_bVolumeComputed

When false, typically in case the B-rep is not a solid, indicates that the volumic properties were not computed.

A3DDouble m_dVolume

B-rep model volume of resulting B-rep.

The value returned is in the unit of the entity (Modelfile unit if using A3DComputeModelFilePhysicalProperties on model file, Brep Unit (adjustable through an input scale) if using A3DComputePolyBrepPhysicalProperties or A3DComputePhysicalProperties).

A3DVector3dData m_sSurfacicGravityCenter

Gravity center using the surfaces’ area as weight, rather than volume.

The value returned is in the unit of the entity (Modelfile unit if using A3DComputeModelFilePhysicalProperties on model file, Brep Unit (adjustable through an input scale) if using A3DComputePolyBrepPhysicalProperties or A3DComputePhysicalProperties).

Version

11.2

A3DDouble m_adAreaMatrixOfInertia[9]

The inertia matrix calculated using the surface rather than the volume.

The value returned is in the unit of the entity (Modelfile unit if using A3DComputeModelFilePhysicalProperties on model file, Brep Unit (adjustable through an input scale) if using A3DComputePolyBrepPhysicalProperties or A3DComputePhysicalProperties).

Version

11.2

A3DDouble m_adVolumeMatrixOfInertia[9]

The volumic inertia matrix.

The value returned is in the unit of the entity (Modelfile unit if using A3DComputeModelFilePhysicalProperties on model file, Brep Unit (adjustable through an input scale) if using A3DComputePolyBrepPhysicalProperties or A3DComputePhysicalProperties).

Version

11.2

A3DBool m_bUseGeometryOnRiBRep

An input value which, if set to false, starts the calculations using RI tessellation (and internally computes a temporary tessellation if none is present).

If set to true, uses an A3DRiBrepModel’s geometry, and returns an error if it does not have any geometry. False by default.

Version

11.2

A3DDouble m_dAccuracyLevel

An input value between 0.0 and 1.0 (default is 0.99).

Approaching 1.0 will make the calculation more accurate, but slower and less stable. The dependency is not linear. This can affect calculations on both tessellation and geometry, and when m_bUseGeometryOnRiBRep=false, will internally recompute tessellation on A3DRiBrepModels that contain geometry, without affecting input data.

Version

11.2

A3DBool m_bIncludeHiddenRIs

An input boolean (false by default), that determines whether hidden solids and surfaces are to be taken into account when requesting the computation on a modelfile.