REDsdk 4.1 API Changes
| File name | Change details |
|---|---|
| RED.h | New RED::IOTools error codes - a first range of simple codes
|
| REDCID.h | New classes CIDs
|
| REDIGraphicDevice.h | Windows 10 support
Mac OS X removal of driver strings that could not be customized. |
| REDImageTools.h | Added the RED::IFF_TGA enumeration for the loading of .TGA images. |
| REDIMaterial.h | New RED::IMaterial::SetupRealisticMaterial method. Directly create your own realistic materials. |
| REDIMaterialController.h | Renamed all RED_MATCTRL_GENERIC_XXX defines into RED_MATCTRL_XXX. All properties common to the generic and realistic material share names. |
| REDIOTools.h | New file. Header of the RED::IOTools class. |
| REDISoftLight.h | New methods
|
| REDIWindow.h | New RED::FTF_PATH_TRACING feedback mode for all rendering methods. Uses path-tracing for the rendering. |
| REDRenderLayer.h | New RED::RenderLayer::LT_PATH: Accumulation render layer for the path-tracing feedback mode. |
| REDRenderShader.h | New RED_SHAD_TARGET_BSDF for the definition of path-tracing shaders. |
| REDShaderProgramID.h | New RED::SC_PATH built-in shader program category . |
| REDSoftShaderCallback.h | New enumeration and members of the RED::SoftFrameBufferSample class for path-tracing needs. |