HPS::CameraPoint Class Reference

#include <hps.h>

Inheritance diagram for HPS::CameraPoint:
HPS::Point_3D< float >

Public Member Functions

 CameraPoint (float px=0.0f, float py=0.0f, float pz=0.0f)
 
 CameraPoint (Point const &in_point)
 
 CameraPoint (WindowKey const &in_window, ObjectPoint const &in_point)
 
 CameraPoint (WindowKey const &in_window, WorldPoint const &in_point)
 
 CameraPoint (WindowKey const &in_window, CameraPoint const &in_point)
 
 CameraPoint (WindowKey const &in_window, InnerWindowPoint const &in_point)
 
 CameraPoint (WindowKey const &in_window, InnerPixelPoint const &in_point)
 
 CameraPoint (WindowKey const &in_window, WindowPoint const &in_point)
 
 CameraPoint (WindowKey const &in_window, PixelPoint const &in_point)
 
- Public Member Functions inherited from HPS::Point_3D< float >
bool Equals (Point_3D const &p, int in_tolerance=32) const
 
bool operator!= (Point_3D const &p) const
 
Point_3D const operator* (float s) const
 
Point_3D const operator* (Vector_3D< float > const &v) const
 
Point_3D const operator* (Vector_2D< float > const &v) const
 
Point_3Doperator*= (float s)
 
Point_3Doperator*= (Vector_3D< float > const &v)
 
Point_3Doperator*= (Vector_2D< float > const &v)
 
Point_3D const operator+ (Vector_3D< float > const &v) const
 
Point_3D const operator+ (Vector_2D< float > const &v) const
 
Point_3Doperator+= (Vector_3D< float > const &v)
 
Point_3Doperator+= (Vector_2D< float > const &v)
 
Point_3D const operator- () const
 
Vector_3D< float > const operator- (Point_3D const &p) const
 
Point_3D const operator- (Vector_3D< float > const &v) const
 
Point_3D const operator- (Vector_2D< float > const &v) const
 
Point_3Doperator-= (Vector_3D< float > const &v)
 
Point_3Doperator-= (Vector_2D< float > const &v)
 
Point_3D const operator/ (float s) const
 
Point_3D const operator/ (Vector_3D< float > const &v) const
 
Point_3D const operator/ (Vector_2D< float > const &v) const
 
Point_3Doperator/= (float s)
 
Point_3Doperator/= (Vector_3D< float > const &v)
 
Point_3Doperator/= (Vector_2D< float > const &v)
 
bool operator== (Point_3D const &p) const
 
float & operator[] (size_t i)
 
float const & operator[] (size_t i) const
 
Point_3D (float v1, float v2, float v3)
 
Point_3D (Point_3D< D > const &that)
 
Point_3D (Vector_3D< float > const &v)
 
Point_3D (Vector_2D< float > const &v)
 
Point_3D (Point_2D< float > const &that)
 

Additional Inherited Members

- Static Public Member Functions inherited from HPS::Point_3D< float >
static HPS_INLINE Point_3D Origin ()
 
static HPS_INLINE Point_3D Zero ()
 
- Public Attributes inherited from HPS::Point_3D< float >
float x
 
float y
 
float z
 

Detailed Description

The CameraPoint class is a basic 3D point that is assumed to represent a location in camera space.

Constructor & Destructor Documentation

◆ CameraPoint() [1/9]

HPS::CameraPoint::CameraPoint ( float  px = 0.0f,
float  py = 0.0f,
float  pz = 0.0f 
)
inline

Initializes a new Point.

◆ CameraPoint() [2/9]

HPS::CameraPoint::CameraPoint ( Point const &  in_point)
inline

Copies the existing point in_point.

◆ CameraPoint() [3/9]

HPS::CameraPoint::CameraPoint ( WindowKey const &  in_window,
ObjectPoint const &  in_point 
)

Converts the point in_point to camera space via in_window.

◆ CameraPoint() [4/9]

HPS::CameraPoint::CameraPoint ( WindowKey const &  in_window,
WorldPoint const &  in_point 
)

Converts the point in_point to camera space via in_window.

◆ CameraPoint() [5/9]

HPS::CameraPoint::CameraPoint ( WindowKey const &  in_window,
CameraPoint const &  in_point 
)

Converts the point in_point to camera space via in_window.

◆ CameraPoint() [6/9]

HPS::CameraPoint::CameraPoint ( WindowKey const &  in_window,
InnerWindowPoint const &  in_point 
)

Converts the point in_point to camera space via in_window.

◆ CameraPoint() [7/9]

HPS::CameraPoint::CameraPoint ( WindowKey const &  in_window,
InnerPixelPoint const &  in_point 
)

Converts the point in_point to camera space via in_window.

◆ CameraPoint() [8/9]

HPS::CameraPoint::CameraPoint ( WindowKey const &  in_window,
WindowPoint const &  in_point 
)

Converts the point in_point to camera space via in_window.

◆ CameraPoint() [9/9]

HPS::CameraPoint::CameraPoint ( WindowKey const &  in_window,
PixelPoint const &  in_point 
)

Converts the point in_point to camera space via in_window.


The documentation for this class was generated from the following file: