#include <hps.h>

Static Public Attributes | |
static const HPS::Type | staticType = HPS::Type::VisibilityControl |
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static const HPS::Type | staticType = HPS::Type::Control |
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static const HPS::Type | staticType = HPS::Type::None |
Additional Inherited Members | |
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template<typename T > | |
static intptr_t | ClassID () |
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Control (Control &&in_that) | |
Control & | operator= (Control &&in_that) |
Detailed Description
The HPS::VisibilityControl class is a smart pointer that is tied to a database object. This control allows you to set and unset the visibility of any type of geometry or subentity in the scene. The visibility of windows is also controlled here. Additionally, various behaviors such as casting and emitting shadows is also done through this control.
Default values for the various fields of HPS::VisibilityControl can be found here.
Constructor & Destructor Documentation
◆ VisibilityControl() [1/3]
|
explicit |
Initializes a control tied to the segment in_seg.
◆ VisibilityControl() [2/3]
HPS::VisibilityControl::VisibilityControl | ( | VisibilityControl const & | in_that | ) |
Initializes a control tied to the same object as in_that.
◆ VisibilityControl() [3/3]
HPS::VisibilityControl::VisibilityControl | ( | VisibilityControl && | in_that | ) |
The move constructor creates a VisibilityControl by transferring the underlying impl of the rvalue reference to this VisibilityControl thereby avoiding a copy and allocation.
- Parameters
-
in_that An rvalue reference to a VisibilityControl to take the impl from.
◆ ~VisibilityControl()
HPS::VisibilityControl::~VisibilityControl | ( | ) |
Releases a reference to the database object this control is tied to.
Member Function Documentation
◆ ObjectType()
|
inlinevirtual |
This function returns the type the object, as declared (if the object is derived, this does not give the true type of the derived object).
- Returns
- The declared type of the object in question, which may differ from the true, underlying type.
Reimplemented from HPS::Control.
◆ operator=() [1/2]
VisibilityControl& HPS::VisibilityControl::operator= | ( | VisibilityControl && | in_that | ) |
The move assignment operator transfers the underlying impl of the rvalue reference to this VisibilityControl thereby avoiding a copy.
- Parameters
-
in_that An rvalue reference to a VisibilityControl to take the impl from.
- Returns
- A reference to this VisibilityControl.
◆ operator=() [2/2]
VisibilityControl& HPS::VisibilityControl::operator= | ( | VisibilityControl const & | in_that | ) |
Share the underlying smart-pointer of the VisibilityControl source.
- Parameters
-
in_that The VisibilityControl source of the assignment.
- Returns
- A reference to this VisibilityControl.
◆ SetAdjacentEdges()
VisibilityControl& HPS::VisibilityControl::SetAdjacentEdges | ( | bool | in_state | ) |
Sets the visibility of adjacent edges.
- Parameters
-
in_state Whether adjacent edges are visible.
- Returns
- A reference to this object.
◆ SetCutEdges()
VisibilityControl& HPS::VisibilityControl::SetCutEdges | ( | bool | in_state | ) |
Sets the visibility of edges cut by a cutting sections.
- Parameters
-
in_state Whether cut edges are visible.
- Returns
- A reference to this object.
◆ SetCutFaces()
VisibilityControl& HPS::VisibilityControl::SetCutFaces | ( | bool | in_state | ) |
Sets the visibility of capping planes for geometry cut by cutting sections.
- Parameters
-
in_state Whether cut faces are visible.
- Returns
- A reference to this object.
◆ SetCutGeometry()
VisibilityControl& HPS::VisibilityControl::SetCutGeometry | ( | bool | in_state | ) |
Sets the visibility of cut geometry, both cut faces and cut edges.
- Parameters
-
in_state Whether all cut geometry are visible.
- Returns
- A reference to this object.
◆ SetCuttingSections()
VisibilityControl& HPS::VisibilityControl::SetCuttingSections | ( | bool | in_state | ) |
Sets the visibility of cutting sections.
- Parameters
-
in_state Whether cutting sections are visible.
- Returns
- A reference to this object.
◆ SetEdgeLights()
VisibilityControl& HPS::VisibilityControl::SetEdgeLights | ( | bool | in_state | ) |
Sets the visibility of lighting on edges.
- Parameters
-
in_state Whether edge lights are visible.
- Returns
- A reference to this object.
◆ SetEdges()
VisibilityControl& HPS::VisibilityControl::SetEdges | ( | bool | in_state | ) |
Sets the visibility of all edges.
- Parameters
-
in_state Whether all edges are visible.
- Returns
- A reference to this object.
◆ SetEverything()
VisibilityControl& HPS::VisibilityControl::SetEverything | ( | bool | in_state | ) |
Sets the visibility of all geometry and subgeometry.
- Parameters
-
in_state Whether everything is visible.
- Returns
- A reference to this object.
◆ SetFaceLights()
VisibilityControl& HPS::VisibilityControl::SetFaceLights | ( | bool | in_state | ) |
Sets the visibility of lighting on faces.
- Parameters
-
in_state Whether face lights are visible.
- Returns
- A reference to this object.
◆ SetFaces()
VisibilityControl& HPS::VisibilityControl::SetFaces | ( | bool | in_state | ) |
Sets the visibility of all faces, including shells, meshes, cylinders, etc..
- Parameters
-
in_state Whether faces are visible.
- Returns
- A reference to this object.
◆ SetGenericEdges()
VisibilityControl& HPS::VisibilityControl::SetGenericEdges | ( | bool | in_state | ) |
Sets the visibility of generic edges.
- Parameters
-
in_state Whether generic edges are visible.
- Returns
- A reference to this object.
◆ SetGeometry()
VisibilityControl& HPS::VisibilityControl::SetGeometry | ( | bool | in_state | ) |
Sets the visibility of all edges, faces, lines, markers, and text.
- Parameters
-
in_state Whether all geometry is visible.
- Returns
- A reference to this object.
◆ SetHardEdges()
VisibilityControl& HPS::VisibilityControl::SetHardEdges | ( | bool | in_state | ) |
Sets the visibility of hard edges.
- Parameters
-
in_state Whether hard edges are visible.
- Returns
- A reference to this object.
◆ SetInteriorSilhouetteEdges()
VisibilityControl& HPS::VisibilityControl::SetInteriorSilhouetteEdges | ( | bool | in_state | ) |
Sets the visibility of interior silhouette edges.
- Parameters
-
in_state Whether interior silhouette edges are visible.
- Returns
- A reference to this object.
◆ SetLeaderLines()
VisibilityControl& HPS::VisibilityControl::SetLeaderLines | ( | bool | in_state | ) |
Sets the visibility of text leader lines.
- Parameters
-
in_state Whether text leader lines are visible.
- Returns
- A reference to this object.
◆ SetLights()
VisibilityControl& HPS::VisibilityControl::SetLights | ( | bool | in_state | ) |
Sets the visibility of all lights, including face, edge, and marker lights.
- Parameters
-
in_state Whether all lights are visible.
- Returns
- A reference to this object.
◆ SetLines()
VisibilityControl& HPS::VisibilityControl::SetLines | ( | bool | in_state | ) |
Sets the visibility of lines.
- Parameters
-
in_state Whether lines are visible.
- Returns
- A reference to this object.
◆ SetMarkerLights()
VisibilityControl& HPS::VisibilityControl::SetMarkerLights | ( | bool | in_state | ) |
Sets the visibility of lighting on markers and vertices.
- Parameters
-
in_state Whether marker lights are visible.
- Returns
- A reference to this object.
◆ SetMarkers()
VisibilityControl& HPS::VisibilityControl::SetMarkers | ( | bool | in_state | ) |
Sets the visibility of markers.
- Parameters
-
in_state Whether markers are visible.
- Returns
- A reference to this object.
◆ SetMeshQuadEdges()
VisibilityControl& HPS::VisibilityControl::SetMeshQuadEdges | ( | bool | in_state | ) |
Sets the visibility of edges of mesh quads.
- Parameters
-
in_state Whether mesh quad edges are visible.
- Returns
- A reference to this object.
◆ SetNonCulledEdges()
VisibilityControl& HPS::VisibilityControl::SetNonCulledEdges | ( | bool | in_state | ) |
Sets the visibility of non-culled edges.
- Parameters
-
in_state Whether non-culled edges are visible.
- Returns
- A reference to this object.
◆ SetPerimeterEdges()
VisibilityControl& HPS::VisibilityControl::SetPerimeterEdges | ( | bool | in_state | ) |
Sets the visibility of perimeter edges.
- Parameters
-
in_state Whether perimeter edges are visible.
- Returns
- A reference to this object.
◆ SetShadowCasting()
VisibilityControl& HPS::VisibilityControl::SetShadowCasting | ( | bool | in_state | ) |
Sets the visibility of shadow casting.
- Parameters
-
in_state Whether casting shadows are visible.
- Returns
- A reference to this object.
◆ SetShadowEmitting()
VisibilityControl& HPS::VisibilityControl::SetShadowEmitting | ( | bool | in_state | ) |
Sets the visibility of shadow emitting.
- Parameters
-
in_state Whether emitting shadows are visible.
- Returns
- A reference to this object.
◆ SetShadowReceiving()
VisibilityControl& HPS::VisibilityControl::SetShadowReceiving | ( | bool | in_state | ) |
Sets the visibility of shadow receiving.
- Parameters
-
in_state Whether receiving shadows are visible.
- Returns
- A reference to this object.
◆ SetShadows()
VisibilityControl& HPS::VisibilityControl::SetShadows | ( | bool | in_state | ) |
Sets the visibility of shadow casting, emitting, and receiving.
- Parameters
-
in_state Whether all shadows are visible.
- Returns
- A reference to this object.
◆ SetText()
VisibilityControl& HPS::VisibilityControl::SetText | ( | bool | in_state | ) |
Sets the visibility of text.
- Parameters
-
in_state Whether text is visible.
- Returns
- A reference to this object.
◆ SetVertices()
VisibilityControl& HPS::VisibilityControl::SetVertices | ( | bool | in_state | ) |
Sets the visibility of vertices.
- Parameters
-
in_state Whether vertices are visible.
- Returns
- A reference to this object.
◆ SetWindows()
VisibilityControl& HPS::VisibilityControl::SetWindows | ( | bool | in_state | ) |
Sets the visibility of windows.
- Parameters
-
in_state Whether windows are visible.
- Returns
- A reference to this object.
◆ ShowAdjacentEdges()
bool HPS::VisibilityControl::ShowAdjacentEdges | ( | bool & | out_state | ) | const |
Shows the visibility setting for adjacent edges.
- Parameters
-
out_state Whether adjacent edges are visible.
- Returns
- true if the setting is valid, false otherwise.
◆ ShowCutEdges()
bool HPS::VisibilityControl::ShowCutEdges | ( | bool & | out_state | ) | const |
Shows the visibility setting for cut edges.
- Parameters
-
out_state Whether cut edges are visible.
- Returns
- true if the setting is valid, false otherwise.
◆ ShowCutFaces()
bool HPS::VisibilityControl::ShowCutFaces | ( | bool & | out_state | ) | const |
Shows the visibility setting for cut faces.
- Parameters
-
out_state Whether cut faces are visible.
- Returns
- true if the setting is valid, false otherwise.
◆ ShowCuttingSections()
bool HPS::VisibilityControl::ShowCuttingSections | ( | bool & | out_state | ) | const |
Shows the visibility setting for cutting sections.
- Parameters
-
out_state Whether cutting sections are visible.
- Returns
- true if the setting is valid, false otherwise.
◆ ShowEdgeLights()
bool HPS::VisibilityControl::ShowEdgeLights | ( | bool & | out_state | ) | const |
Shows the visibility setting for lighting of edges.
- Parameters
-
out_state Whether edge lights are visible.
- Returns
- true if the setting is valid, false otherwise.
◆ ShowFaceLights()
bool HPS::VisibilityControl::ShowFaceLights | ( | bool & | out_state | ) | const |
Shows the visibility setting for lighting of faces.
- Parameters
-
out_state Whether face lights are visible.
- Returns
- true if the setting is valid, false otherwise.
◆ ShowFaces()
bool HPS::VisibilityControl::ShowFaces | ( | bool & | out_state | ) | const |
Shows the visibility setting for faces.
- Parameters
-
out_state Whether faces are visible.
- Returns
- true if the setting is valid, false otherwise.
◆ ShowGenericEdges()
bool HPS::VisibilityControl::ShowGenericEdges | ( | bool & | out_state | ) | const |
Shows the visibility setting for generic edges.
- Parameters
-
out_state Whether generic edges are visible.
- Returns
- true if the setting is valid, false otherwise.
◆ ShowHardEdges()
bool HPS::VisibilityControl::ShowHardEdges | ( | bool & | out_state | ) | const |
Shows the visibility setting for hard edges.
- Parameters
-
out_state Whether hard edges are visible.
- Returns
- true if the setting is valid, false otherwise.
◆ ShowInteriorSilhouetteEdges()
bool HPS::VisibilityControl::ShowInteriorSilhouetteEdges | ( | bool & | out_state | ) | const |
Shows the visibility setting for silhouette edges.
- Parameters
-
out_state Whether interior silhouette edges are visible.
- Returns
- true if the setting is valid, false otherwise.
◆ ShowLeaderLines()
bool HPS::VisibilityControl::ShowLeaderLines | ( | bool & | out_state | ) | const |
Shows the visibility setting for text leader lines.
- Parameters
-
out_state Whether text leader lines are visible.
- Returns
- true if the setting is valid, false otherwise.
◆ ShowLines()
bool HPS::VisibilityControl::ShowLines | ( | bool & | out_state | ) | const |
Shows the visibility setting for lines.
- Parameters
-
out_state Whether lines are visible.
- Returns
- true if the setting is valid, false otherwise.
◆ ShowMarkerLights()
bool HPS::VisibilityControl::ShowMarkerLights | ( | bool & | out_state | ) | const |
Shows the visibility setting for lighting of markers.
- Parameters
-
out_state Whether marker lights are visible.
- Returns
- true if the setting is valid, false otherwise.
◆ ShowMarkers()
bool HPS::VisibilityControl::ShowMarkers | ( | bool & | out_state | ) | const |
Shows the visibility setting for markers.
- Parameters
-
out_state Whether markers are visible.
- Returns
- true if the setting is valid, false otherwise.
◆ ShowMeshQuadEdges()
bool HPS::VisibilityControl::ShowMeshQuadEdges | ( | bool & | out_state | ) | const |
Shows the visibility setting for edges of mesh quads.
- Parameters
-
out_state Whether mesh quad edges are visible.
- Returns
- true if the setting is valid, false otherwise.
◆ ShowNonCulledEdges()
bool HPS::VisibilityControl::ShowNonCulledEdges | ( | bool & | out_state | ) | const |
Shows the visibility setting for non-culled edges.
- Parameters
-
out_state Whether non-culled edges are visible.
- Returns
- true if the setting is valid, false otherwise.
◆ ShowPerimeterEdges()
bool HPS::VisibilityControl::ShowPerimeterEdges | ( | bool & | out_state | ) | const |
Shows the visibility setting for perimeter edges.
- Parameters
-
out_state Whether perimeter edges are visible.
- Returns
- true if the setting is valid, false otherwise.
◆ ShowShadowCasting()
bool HPS::VisibilityControl::ShowShadowCasting | ( | bool & | out_state | ) | const |
Shows the visibility setting for shadow casting.
- Parameters
-
out_state Whether casting shadows are visible.
- Returns
- true if the setting is valid, false otherwise.
◆ ShowShadowEmitting()
bool HPS::VisibilityControl::ShowShadowEmitting | ( | bool & | out_state | ) | const |
Shows the visibility setting for shadow emitting.
- Parameters
-
out_state Whether emitting shadows are visible.
- Returns
- true if the setting is valid, false otherwise.
◆ ShowShadowReceiving()
bool HPS::VisibilityControl::ShowShadowReceiving | ( | bool & | out_state | ) | const |
Shows the visibility setting for shadow receiving.
- Parameters
-
out_state Whether receiving shadows are visible.
- Returns
- true if the setting is valid, false otherwise.
◆ ShowText()
bool HPS::VisibilityControl::ShowText | ( | bool & | out_state | ) | const |
Shows the visibility setting for text.
- Parameters
-
out_state Whether text is visible.
- Returns
- true if the setting is valid, false otherwise.
◆ ShowVertices()
bool HPS::VisibilityControl::ShowVertices | ( | bool & | out_state | ) | const |
Shows the visibility setting for vertices.
- Parameters
-
out_state Whether vertices are visible.
- Returns
- true if the setting is valid, false otherwise.
◆ ShowWindows()
bool HPS::VisibilityControl::ShowWindows | ( | bool & | out_state | ) | const |
Shows the visibility setting for windows.
- Parameters
-
out_state Whether windows are visible.
- Returns
- true if the setting is valid, false otherwise.
◆ Type()
|
inlinevirtual |
This function returns the true type of the underlying object. This function is useful for finding the type of smart pointer objects that have been cast to more generic types.
- Warning
- This function must synchronize the database (by waiting for all pending database operations to complete) in order to know the type status of this object with certainty. Therefore this function can negatively impact performance. You should vigorously avoid using this function in high-traffic or peformance-critical areas of your code.
- Returns
- The true type of the object in question.
Reimplemented from HPS::Control.
◆ UnsetAdjacentEdges()
VisibilityControl& HPS::VisibilityControl::UnsetAdjacentEdges | ( | ) |
Removes the visibility setting for adjacent edges. If the control is attached to a WindowKey this function restores the default value of this setting as specified by VisibilityKit::GetDefault().
- Returns
- A reference to this object.
◆ UnsetCutEdges()
VisibilityControl& HPS::VisibilityControl::UnsetCutEdges | ( | ) |
Removes the visibility setting for cut edges. If the control is attached to a WindowKey this function restores the default value of this setting as specified by VisibilityKit::GetDefault().
- Returns
- A reference to this object.
◆ UnsetCutFaces()
VisibilityControl& HPS::VisibilityControl::UnsetCutFaces | ( | ) |
Removes the visibility setting for cut faces. If the control is attached to a WindowKey this function restores the default value of this setting as specified by VisibilityKit::GetDefault().
- Returns
- A reference to this object.
◆ UnsetCutGeometry()
VisibilityControl& HPS::VisibilityControl::UnsetCutGeometry | ( | ) |
Removes the visibility settings for both cut faces and cut edges. If the control is attached to a WindowKey this function restores the default value of this setting as specified by VisibilityKit::GetDefault().
- Returns
- A reference to this object.
◆ UnsetCuttingSections()
VisibilityControl& HPS::VisibilityControl::UnsetCuttingSections | ( | ) |
Removes the visibility setting for cutting sections. If the control is attached to a WindowKey this function restores the default value of this setting as specified by VisibilityKit::GetDefault().
- Returns
- A reference to this object.
◆ UnsetEdgeLights()
VisibilityControl& HPS::VisibilityControl::UnsetEdgeLights | ( | ) |
Removes the visibility setting for lighting of edges. If the control is attached to a WindowKey this function restores the default value of this setting as specified by VisibilityKit::GetDefault().
- Returns
- A reference to this object.
◆ UnsetEdges()
VisibilityControl& HPS::VisibilityControl::UnsetEdges | ( | ) |
Removes the visibility settings for all edges. If the control is attached to a WindowKey this function restores the default value of this setting as specified by VisibilityKit::GetDefault().
- Returns
- A reference to this object.
◆ UnsetEverything()
VisibilityControl& HPS::VisibilityControl::UnsetEverything | ( | ) |
Removes all visibility settings. If the control is attached to a WindowKey this function restores the default settings of this control as specified by VisibilityKit::GetDefault().
- Returns
- A reference to this object.
◆ UnsetFaceLights()
VisibilityControl& HPS::VisibilityControl::UnsetFaceLights | ( | ) |
Removes the visibility setting for lighting of faces. If the control is attached to a WindowKey this function restores the default value of this setting as specified by VisibilityKit::GetDefault().
- Returns
- A reference to this object.
◆ UnsetFaces()
VisibilityControl& HPS::VisibilityControl::UnsetFaces | ( | ) |
Removes the visibility setting for faces. If the control is attached to a WindowKey this function restores the default value of this setting as specified by VisibilityKit::GetDefault().
- Returns
- A reference to this object.
◆ UnsetGenericEdges()
VisibilityControl& HPS::VisibilityControl::UnsetGenericEdges | ( | ) |
Removes the visibility setting for generic edges. If the control is attached to a WindowKey this function restores the default value of this setting as specified by VisibilityKit::GetDefault().
- Returns
- A reference to this object.
◆ UnsetGeometry()
VisibilityControl& HPS::VisibilityControl::UnsetGeometry | ( | ) |
Removes the visibility settings for all edges, faces, lines, markers, and text. If the control is attached to a WindowKey this function restores the default value of this setting as specified by VisibilityKit::GetDefault().
- Returns
- A reference to this object.
◆ UnsetHardEdges()
VisibilityControl& HPS::VisibilityControl::UnsetHardEdges | ( | ) |
Removes the visibility setting for hard edges. If the control is attached to a WindowKey this function restores the default value of this setting as specified by VisibilityKit::GetDefault().
- Returns
- A reference to this object.
◆ UnsetInteriorSilhouetteEdges()
VisibilityControl& HPS::VisibilityControl::UnsetInteriorSilhouetteEdges | ( | ) |
Removes the visibility setting for interior silhouette edges. If the control is attached to a WindowKey this function restores the default value of this setting as specified by VisibilityKit::GetDefault().
- Returns
- A reference to this object.
◆ UnsetLeaderLines()
VisibilityControl& HPS::VisibilityControl::UnsetLeaderLines | ( | ) |
Removes the visibility settings for text leader lines. If the control is attached to a WindowKey this function restores the default value of this setting as specified by VisibilityKit::GetDefault().
- Returns
- A reference to this object.
◆ UnsetLights()
VisibilityControl& HPS::VisibilityControl::UnsetLights | ( | ) |
Removes the visibility settings for all lights, including face, edge, and marker lights. If the control is attached to a WindowKey this function restores the default value of this setting as specified by VisibilityKit::GetDefault().
- Returns
- A reference to this object.
◆ UnsetLines()
VisibilityControl& HPS::VisibilityControl::UnsetLines | ( | ) |
Removes the visibility setting for lines. If the control is attached to a WindowKey this function restores the default value of this setting as specified by VisibilityKit::GetDefault().
- Returns
- A reference to this object.
◆ UnsetMarkerLights()
VisibilityControl& HPS::VisibilityControl::UnsetMarkerLights | ( | ) |
Removes the visibility setting for lighting or markers. If the control is attached to a WindowKey this function restores the default value of this setting as specified by VisibilityKit::GetDefault().
- Returns
- A reference to this object.
◆ UnsetMarkers()
VisibilityControl& HPS::VisibilityControl::UnsetMarkers | ( | ) |
Removes the visibility setting for markers. If the control is attached to a WindowKey this function restores the default value of this setting as specified by VisibilityKit::GetDefault().
- Returns
- A reference to this object.
◆ UnsetMeshQuadEdges()
VisibilityControl& HPS::VisibilityControl::UnsetMeshQuadEdges | ( | ) |
Removes the visibility setting for edges of mesh quads. If the control is attached to a WindowKey this function restores the default value of this setting as specified by VisibilityKit::GetDefault().
- Returns
- A reference to this object.
◆ UnsetNonCulledEdges()
VisibilityControl& HPS::VisibilityControl::UnsetNonCulledEdges | ( | ) |
Removes the visibility setting for non-culled edges. If the control is attached to a WindowKey this function restores the default value of this setting as specified by VisibilityKit::GetDefault().
- Returns
- A reference to this object.
◆ UnsetPerimeterEdges()
VisibilityControl& HPS::VisibilityControl::UnsetPerimeterEdges | ( | ) |
Removes the visibility setting for perimeter edges. If the control is attached to a WindowKey this function restores the default value of this setting as specified by VisibilityKit::GetDefault().
- Returns
- A reference to this object.
◆ UnsetShadowCasting()
VisibilityControl& HPS::VisibilityControl::UnsetShadowCasting | ( | ) |
Removes the visibility setting for shadow casting. If the control is attached to a WindowKey this function restores the default value of this setting as specified by VisibilityKit::GetDefault().
- Returns
- A reference to this object.
◆ UnsetShadowEmitting()
VisibilityControl& HPS::VisibilityControl::UnsetShadowEmitting | ( | ) |
Removes the visibility setting for shadow emitting. If the control is attached to a WindowKey this function restores the default value of this setting as specified by VisibilityKit::GetDefault().
- Returns
- A reference to this object.
◆ UnsetShadowReceiving()
VisibilityControl& HPS::VisibilityControl::UnsetShadowReceiving | ( | ) |
Removes the visibility setting for shadow receiving. If the control is attached to a WindowKey this function restores the default value of this setting as specified by VisibilityKit::GetDefault().
- Returns
- A reference to this object.
◆ UnsetShadows()
VisibilityControl& HPS::VisibilityControl::UnsetShadows | ( | ) |
Removes the visibility settings for shadow casting, emitting, and receiving. If the control is attached to a WindowKey this function restores the default value of this setting as specified by VisibilityKit::GetDefault().
- Returns
- A reference to this object.
◆ UnsetText()
VisibilityControl& HPS::VisibilityControl::UnsetText | ( | ) |
Removes the visibility setting for text. If the control is attached to a WindowKey this function restores the default value of this setting as specified by VisibilityKit::GetDefault().
- Returns
- A reference to this object.
◆ UnsetVertices()
VisibilityControl& HPS::VisibilityControl::UnsetVertices | ( | ) |
Removes the visibility setting for vertices. If the control is attached to a WindowKey this function restores the default value of this setting as specified by VisibilityKit::GetDefault().
- Returns
- A reference to this object.
◆ UnsetWindows()
VisibilityControl& HPS::VisibilityControl::UnsetWindows | ( | ) |
Removes the visibility setting for windows. If the control is attached to a WindowKey this function restores the default value of this setting as specified by VisibilityKit::GetDefault().
- Returns
- A reference to this object.
The documentation for this class was generated from the following file:
- include/hps.h