Inheritance diagram for HPS.GPU:

Public Types

enum  Preference { Preference.HighPerformance = 0, Preference.Integrated = 1, Preference.Specific = 2, Preference.Default = 3 }
 

Public Member Functions

virtual void Dispose ()
 
 GPU (HPS.GPU in_that)
 

Protected Member Functions

virtual void deleteCptr ()
 

Protected Attributes

bool cMemOwn
 
HandleRef cptr
 

Member Enumeration Documentation

◆ Preference

enum HPS.GPU.Preference
strong

Used to determine which GPU Visualize should use when there are multiple available GPUs on the system. Note that that HighPerformance and Integrated enumerations are best-guesses. Use 'Specific' to have the highest degree of control over which GPU is used.

Enumerator
HighPerformance 

Automatically detect and use the highest performing GPU available on the system.

Integrated 

Automatically detect and use the CPU-integrated GPU, if available.

Specific 

Choose a specific GPU out of the ones available on the system.

Default 

Choose the first GPU found by the DirectX driver.


The documentation for this class was generated from the following file:
  • internals/hps_core/source/cs/HPS.GPU.cs