HPS.PostProcessEffectsKit Member List

This is the complete list of members for HPS.PostProcessEffectsKit, including all inherited members.

ClassID< T >() (defined in HPS.Object)HPS.Objectinlinestatic
cMemOwn (defined in HPS.Object)HPS.Objectprotected
cptr (defined in HPS.Object)HPS.Objectprotected
deleteCptr() (defined in HPS.PostProcessEffectsKit)HPS.PostProcessEffectsKitinlineprotectedvirtual
Dispose() (defined in HPS.PostProcessEffectsKit)HPS.PostProcessEffectsKitinlinevirtual
Empty()HPS.PostProcessEffectsKitinlinevirtual
Equals(System.Object obj) (defined in HPS.PostProcessEffectsKit)HPS.PostProcessEffectsKitinline
Equals(HPS.PostProcessEffectsKit in_kit)HPS.PostProcessEffectsKitinline
GetClassID() (defined in HPS.Object)HPS.Objectinline
GetDefault()HPS.PostProcessEffectsKitinlinestatic
GetHashCode() (defined in HPS.PostProcessEffectsKit)HPS.PostProcessEffectsKitinline
GetInstanceID()HPS.Objectinline
GetNonDirectorClassID() (defined in HPS.Object)HPS.Objectinlineprotectedvirtual
HasType(HPS.Type in_mask)HPS.Objectinline
Kit(HPS.Kit in_that) (defined in HPS.Kit)HPS.Kitinline
Object() (defined in HPS.Object)HPS.Objectinline
Object(HPS.Object that) (defined in HPS.Object)HPS.Objectinline
ObjectType()HPS.PostProcessEffectsKitinlinevirtual
operator!=(HPS.PostProcessEffectsKit a, HPS.PostProcessEffectsKit b) (defined in HPS.PostProcessEffectsKit)HPS.PostProcessEffectsKitinlinestatic
operator==(HPS.PostProcessEffectsKit a, HPS.PostProcessEffectsKit b) (defined in HPS.PostProcessEffectsKit)HPS.PostProcessEffectsKitinlinestatic
PostProcessEffectsKit()HPS.PostProcessEffectsKitinline
PostProcessEffectsKit(HPS.PostProcessEffectsKit in_kit)HPS.PostProcessEffectsKitinline
Reset()HPS.Objectinlinevirtual
Set(HPS.PostProcessEffectsKit in_kit)HPS.PostProcessEffectsKitinline
SetAmbientOcclusion(bool in_state, float in_strength, HPS.PostProcessEffects.AmbientOcclusion.Quality in_quality, float in_radius, float in_sharpness)HPS.PostProcessEffectsKitinline
SetAmbientOcclusion(bool in_state, float in_strength, HPS.PostProcessEffects.AmbientOcclusion.Quality in_quality, float in_radius)HPS.PostProcessEffectsKitinline
SetAmbientOcclusion(bool in_state, float in_strength, HPS.PostProcessEffects.AmbientOcclusion.Quality in_quality)HPS.PostProcessEffectsKitinline
SetAmbientOcclusion(bool in_state, float in_strength)HPS.PostProcessEffectsKitinline
SetAmbientOcclusion(bool in_state)HPS.PostProcessEffectsKitinline
SetAmbientOcclusion(float in_strength, HPS.PostProcessEffects.AmbientOcclusion.Quality in_quality, float in_radius, float in_sharpness)HPS.PostProcessEffectsKitinline
SetAmbientOcclusion(float in_strength, HPS.PostProcessEffects.AmbientOcclusion.Quality in_quality, float in_radius)HPS.PostProcessEffectsKitinline
SetAmbientOcclusion(float in_strength, HPS.PostProcessEffects.AmbientOcclusion.Quality in_quality)HPS.PostProcessEffectsKitinline
SetAmbientOcclusion(float in_strength)HPS.PostProcessEffectsKitinline
SetBloom(bool in_state, float in_strength, uint in_blur, HPS.PostProcessEffects.Bloom.Shape in_shape)HPS.PostProcessEffectsKitinline
SetBloom(bool in_state, float in_strength, uint in_blur)HPS.PostProcessEffectsKitinline
SetBloom(bool in_state, float in_strength)HPS.PostProcessEffectsKitinline
SetBloom(bool in_state)HPS.PostProcessEffectsKitinline
SetBloom(float in_strength, uint in_blur, HPS.PostProcessEffects.Bloom.Shape in_shape)HPS.PostProcessEffectsKitinline
SetDepthOfField(bool in_state, float in_strength, float in_near_distance, float in_far_distance)HPS.PostProcessEffectsKitinline
SetDepthOfField(bool in_state, float in_strength, float in_near_distance)HPS.PostProcessEffectsKitinline
SetDepthOfField(bool in_state, float in_strength)HPS.PostProcessEffectsKitinline
SetDepthOfField(bool in_state)HPS.PostProcessEffectsKitinline
SetDepthOfField(float in_strength, float in_near_distance, float in_far_distance)HPS.PostProcessEffectsKitinline
SetEyeDomeLighting(bool in_state, float in_exponent, float in_tolerance, float in_strength)HPS.PostProcessEffectsKitinline
SetEyeDomeLighting(bool in_state, float in_exponent, float in_tolerance)HPS.PostProcessEffectsKitinline
SetEyeDomeLighting(bool in_state, float in_exponent)HPS.PostProcessEffectsKitinline
SetEyeDomeLighting(bool in_state)HPS.PostProcessEffectsKitinline
SetEyeDomeLighting(float in_exponent, bool in_tolerance, float in_strength)HPS.PostProcessEffectsKitinline
SetSilhouetteEdges(bool in_state, float in_tolerance, bool in_heavy_exterior)HPS.PostProcessEffectsKitinline
SetSilhouetteEdges(bool in_state, float in_tolerance)HPS.PostProcessEffectsKitinline
SetSilhouetteEdges(bool in_state)HPS.PostProcessEffectsKitinline
SetSilhouetteEdges(float in_tolerance, bool in_heavy_exterior)HPS.PostProcessEffectsKitinline
SetWorldScale(float in_scale)HPS.PostProcessEffectsKitinline
Show(out HPS.PostProcessEffectsKit out_kit)HPS.PostProcessEffectsKitinline
ShowAmbientOcclusion(out bool out_state, out float out_strength, out HPS.PostProcessEffects.AmbientOcclusion.Quality out_quality, out float out_radius, out float out_sharpness)HPS.PostProcessEffectsKitinline
ShowBloom(out bool out_state, out float out_strength, out uint out_blur, out HPS.PostProcessEffects.Bloom.Shape out_shape)HPS.PostProcessEffectsKitinline
ShowDepthOfField(out bool out_state, out float out_strength, out float out_near_distance, out float out_far_distance)HPS.PostProcessEffectsKitinline
ShowEyeDomeLighting(out bool out_state, out float out_exponent, out float out_tolerance, out float out_strength)HPS.PostProcessEffectsKitinline
ShowSilhouetteEdges(out bool out_state, out float out_tolerance, out bool out_heavy_exterior)HPS.PostProcessEffectsKitinline
ShowWorldScale(out float out_scale)HPS.PostProcessEffectsKitinline
Type()HPS.Kitinlinevirtual
UnsetAmbientOcclusion()HPS.PostProcessEffectsKitinline
UnsetBloom()HPS.PostProcessEffectsKitinline
UnsetDepthOfField()HPS.PostProcessEffectsKitinline
UnsetEverything()HPS.PostProcessEffectsKitinline
UnsetEyeDomeLighting()HPS.PostProcessEffectsKitinline
UnsetSilhouetteEdges()HPS.PostProcessEffectsKitinline
UnsetWorldScale()HPS.PostProcessEffectsKitinline