Inheritance diagram for HPS.VisibilityKit:
HPS.Kit HPS.Object

Public Member Functions

override void Dispose ()
 
override bool Empty ()
 
override bool Equals (System.Object obj)
 
bool Equals (HPS.VisibilityKit in_kit)
 
override int GetHashCode ()
 
override HPS.Type ObjectType ()
 
void Set (HPS.VisibilityKit in_kit)
 
HPS.VisibilityKit SetAdjacentEdges (bool in_state)
 
HPS.VisibilityKit SetCutEdges (bool in_state)
 
HPS.VisibilityKit SetCutFaces (bool in_state)
 
HPS.VisibilityKit SetCutGeometry (bool in_state)
 
HPS.VisibilityKit SetCuttingSections (bool in_state)
 
HPS.VisibilityKit SetEdgeLights (bool in_state)
 
HPS.VisibilityKit SetEdges (bool in_state)
 
HPS.VisibilityKit SetEverything (bool in_state)
 
HPS.VisibilityKit SetFaceLights (bool in_state)
 
HPS.VisibilityKit SetFaces (bool in_state)
 
HPS.VisibilityKit SetGenericEdges (bool in_state)
 
HPS.VisibilityKit SetGeometry (bool in_state)
 
HPS.VisibilityKit SetHardEdges (bool in_state)
 
HPS.VisibilityKit SetInteriorSilhouetteEdges (bool in_state)
 
HPS.VisibilityKit SetLeaderLines (bool in_state)
 
HPS.VisibilityKit SetLights (bool in_state)
 
HPS.VisibilityKit SetLines (bool in_state)
 
HPS.VisibilityKit SetMarkerLights (bool in_state)
 
HPS.VisibilityKit SetMarkers (bool in_state)
 
HPS.VisibilityKit SetMeshQuadEdges (bool in_state)
 
HPS.VisibilityKit SetNonCulledEdges (bool in_state)
 
HPS.VisibilityKit SetPerimeterEdges (bool in_state)
 
HPS.VisibilityKit SetShadowCasting (bool in_state)
 
HPS.VisibilityKit SetShadowEmitting (bool in_state)
 
HPS.VisibilityKit SetShadowReceiving (bool in_state)
 
HPS.VisibilityKit SetShadows (bool in_state)
 
HPS.VisibilityKit SetText (bool in_state)
 
HPS.VisibilityKit SetVertices (bool in_state)
 
HPS.VisibilityKit SetWindows (bool in_state)
 
void Show (out HPS.VisibilityKit out_kit)
 
bool ShowAdjacentEdges (out bool out_state)
 
bool ShowCutEdges (out bool out_state)
 
bool ShowCutFaces (out bool out_state)
 
bool ShowCuttingSections (out bool out_state)
 
bool ShowEdgeLights (out bool out_state)
 
bool ShowFaceLights (out bool out_state)
 
bool ShowFaces (out bool out_state)
 
bool ShowGenericEdges (out bool out_state)
 
bool ShowHardEdges (out bool out_state)
 
bool ShowInteriorSilhouetteEdges (out bool out_state)
 
bool ShowLeaderLines (out bool out_state)
 
bool ShowLines (out bool out_state)
 
bool ShowMarkerLights (out bool out_state)
 
bool ShowMarkers (out bool out_state)
 
bool ShowMeshQuadEdges (out bool out_state)
 
bool ShowNonCulledEdges (out bool out_state)
 
bool ShowPerimeterEdges (out bool out_state)
 
bool ShowShadowCasting (out bool out_state)
 
bool ShowShadowEmitting (out bool out_state)
 
bool ShowShadowReceiving (out bool out_state)
 
bool ShowText (out bool out_state)
 
bool ShowVertices (out bool out_state)
 
bool ShowWindows (out bool out_state)
 
HPS.VisibilityKit UnsetAdjacentEdges ()
 
HPS.VisibilityKit UnsetCutEdges ()
 
HPS.VisibilityKit UnsetCutFaces ()
 
HPS.VisibilityKit UnsetCutGeometry ()
 
HPS.VisibilityKit UnsetCuttingSections ()
 
HPS.VisibilityKit UnsetEdgeLights ()
 
HPS.VisibilityKit UnsetEdges ()
 
HPS.VisibilityKit UnsetEverything ()
 
HPS.VisibilityKit UnsetFaceLights ()
 
HPS.VisibilityKit UnsetFaces ()
 
HPS.VisibilityKit UnsetGenericEdges ()
 
HPS.VisibilityKit UnsetGeometry ()
 
HPS.VisibilityKit UnsetHardEdges ()
 
HPS.VisibilityKit UnsetInteriorSilhouetteEdges ()
 
HPS.VisibilityKit UnsetLeaderLines ()
 
HPS.VisibilityKit UnsetLights ()
 
HPS.VisibilityKit UnsetLines ()
 
HPS.VisibilityKit UnsetMarkerLights ()
 
HPS.VisibilityKit UnsetMarkers ()
 
HPS.VisibilityKit UnsetMeshQuadEdges ()
 
HPS.VisibilityKit UnsetNonCulledEdges ()
 
HPS.VisibilityKit UnsetPerimeterEdges ()
 
HPS.VisibilityKit UnsetShadowCasting ()
 
HPS.VisibilityKit UnsetShadowEmitting ()
 
HPS.VisibilityKit UnsetShadowReceiving ()
 
HPS.VisibilityKit UnsetShadows ()
 
HPS.VisibilityKit UnsetText ()
 
HPS.VisibilityKit UnsetVertices ()
 
HPS.VisibilityKit UnsetWindows ()
 
 VisibilityKit ()
 
 VisibilityKit (HPS.VisibilityKit in_kit)
 
- Public Member Functions inherited from HPS.Kit
 Kit (HPS.Kit in_that)
 
override HPS.Type Type ()
 
- Public Member Functions inherited from HPS.Object
IntPtr GetClassID ()
 
IntPtr GetInstanceID ()
 
bool HasType (HPS.Type in_mask)
 
 Object (HPS.Object that)
 
virtual void Reset ()
 

Static Public Member Functions

static HPS.VisibilityKit GetDefault ()
 
static bool operator!= (HPS.VisibilityKit a, HPS.VisibilityKit b)
 
static bool operator== (HPS.VisibilityKit a, HPS.VisibilityKit b)
 
- Static Public Member Functions inherited from HPS.Object
static IntPtr ClassID< T > ()
 

Protected Member Functions

override void deleteCptr ()
 
- Protected Member Functions inherited from HPS.Object
virtual IntPtr GetNonDirectorClassID ()
 

Additional Inherited Members

- Protected Attributes inherited from HPS.Object
bool cMemOwn
 
HandleRef cptr
 

Detailed Description

The HPS.VisibilityKit class is a user space object, useful for carrying a group of attribute settings. Calling HPS.VisibilityKit.GetDefault() will return a kit with values found in this table.

Constructor & Destructor Documentation

◆ VisibilityKit() [1/2]

HPS.VisibilityKit.VisibilityKit ( )
inline

Initializes an empty kit.

◆ VisibilityKit() [2/2]

HPS.VisibilityKit.VisibilityKit ( HPS.VisibilityKit  in_kit)
inline

The copy constructor creates a new VisibilityKit object that contains the same settings as the source object.

Parameters
in_kitThe source object to copy.

Member Function Documentation

◆ Empty()

override bool HPS.VisibilityKit.Empty ( )
inlinevirtual

Indicates whether this object has any values set on it.

Returns
true if no values are set on this object, false otherwise.

Reimplemented from HPS.Object.

◆ Equals()

bool HPS.VisibilityKit.Equals ( HPS.VisibilityKit  in_kit)
inline

Check if the source VisibilityKit is equivalent to this object.

Parameters
in_kitThe source VisibilityKit to compare to this object.
Returns
true if the objects are equivalent, false otherwise.

◆ GetDefault()

static HPS.VisibilityKit HPS.VisibilityKit.GetDefault ( )
inlinestatic

Creates a VisibilityKit which contains the default settings. The returned object will not necessarily have values set for every option, but it will have settings for those options where it is reasonable to have a default.

Returns
A VisibilityKit with the default settings.

◆ ObjectType()

override HPS.Type HPS.VisibilityKit.ObjectType ( )
inlinevirtual

This function returns the type the object, as declared (if the object is derived, this does not give the true type of the derived object).

Returns
The declared type of the object in question, which may differ from the true, underlying type.

Reimplemented from HPS.Kit.

◆ Set()

void HPS.VisibilityKit.Set ( HPS.VisibilityKit  in_kit)
inline

Copies all settings from the source VisibilityKit into this object.

Parameters
in_kitThe source VisibilityKit to copy.

◆ SetAdjacentEdges()

HPS.VisibilityKit HPS.VisibilityKit.SetAdjacentEdges ( bool  in_state)
inline

Sets the visibility of adjacent edges. Adjacent edges are defined as edges that are attached to at least one visible face. If you want to have no edges between faces that are explicitly invisible, turn off edges in the segment and turn on adjacent edges.

Parameters
in_stateWhether adjacent edges are visible.
Returns
A reference to this object.

◆ SetCutEdges()

HPS.VisibilityKit HPS.VisibilityKit.SetCutEdges ( bool  in_state)
inline

Sets the visibility of edges cut by a cutting sections.

Parameters
in_stateWhether cut edges are visible.
Returns
A reference to this object.

◆ SetCutFaces()

HPS.VisibilityKit HPS.VisibilityKit.SetCutFaces ( bool  in_state)
inline

Sets the visibility of capping planes for geometry cut by cutting sections.

Parameters
in_stateWhether cut faces are visible.
Returns
A reference to this object.

◆ SetCutGeometry()

HPS.VisibilityKit HPS.VisibilityKit.SetCutGeometry ( bool  in_state)
inline

Sets the visibility of cut geometry, both cut faces and cut edges.

Parameters
in_stateWhether all cut geometry are visible.
Returns
A reference to this object.

◆ SetCuttingSections()

HPS.VisibilityKit HPS.VisibilityKit.SetCuttingSections ( bool  in_state)
inline

Sets the visibility of cutting sections.

Parameters
in_stateWhether cutting sections are visible.
Returns
A reference to this object.

◆ SetEdgeLights()

HPS.VisibilityKit HPS.VisibilityKit.SetEdgeLights ( bool  in_state)
inline

Sets the visibility of lighting on edges.

Parameters
in_stateWhether edge lights are visible.
Returns
A reference to this object.

◆ SetEdges()

HPS.VisibilityKit HPS.VisibilityKit.SetEdges ( bool  in_state)
inline

Sets the visibility of all edges.

Parameters
in_stateWhether all edges are visible.
Returns
A reference to this object.

◆ SetEverything()

HPS.VisibilityKit HPS.VisibilityKit.SetEverything ( bool  in_state)
inline

Sets the visibility of all geometry and subgeometry.

Parameters
in_stateWhether everything is visible.
Returns
A reference to this object.

◆ SetFaceLights()

HPS.VisibilityKit HPS.VisibilityKit.SetFaceLights ( bool  in_state)
inline

Sets the visibility of lighting on faces.

Parameters
in_stateWhether face lights are visible.
Returns
A reference to this object.

◆ SetFaces()

HPS.VisibilityKit HPS.VisibilityKit.SetFaces ( bool  in_state)
inline

Sets the visibility of all faces, including shells, meshes, cylinders, etc..

Parameters
in_stateWhether faces are visible.
Returns
A reference to this object.

◆ SetGenericEdges()

HPS.VisibilityKit HPS.VisibilityKit.SetGenericEdges ( bool  in_state)
inline

Sets the visibility of generic edges.

Parameters
in_stateWhether generic edges are visible.
Returns
A reference to this object.

◆ SetGeometry()

HPS.VisibilityKit HPS.VisibilityKit.SetGeometry ( bool  in_state)
inline

Sets the visibility of all edges, faces, lines, markers, and text.

Parameters
in_stateWhether all geometry is visible.
Returns
A reference to this object.

◆ SetHardEdges()

HPS.VisibilityKit HPS.VisibilityKit.SetHardEdges ( bool  in_state)
inline

Sets the visibility of hard edges.

Parameters
in_stateWhether hard edges are visible.
Returns
A reference to this object.

◆ SetInteriorSilhouetteEdges()

HPS.VisibilityKit HPS.VisibilityKit.SetInteriorSilhouetteEdges ( bool  in_state)
inline

Sets the visibility of interior silhouette edges.

Parameters
in_stateWhether interior silhouette edges are visible.
Returns
A reference to this object.

◆ SetLeaderLines()

HPS.VisibilityKit HPS.VisibilityKit.SetLeaderLines ( bool  in_state)
inline

Sets the visibility of text leader lines.

Parameters
in_stateWhether text leader lines are visible
Returns
A reference to this object.

◆ SetLights()

HPS.VisibilityKit HPS.VisibilityKit.SetLights ( bool  in_state)
inline

Sets the visibility of all lights, including face, edge, and marker lights.

Parameters
in_stateWhether all lights are visible.
Returns
A reference to this object.

◆ SetLines()

HPS.VisibilityKit HPS.VisibilityKit.SetLines ( bool  in_state)
inline

Sets the visibility of lines.

Parameters
in_stateWhether lines are visible.
Returns
A reference to this object.

◆ SetMarkerLights()

HPS.VisibilityKit HPS.VisibilityKit.SetMarkerLights ( bool  in_state)
inline

Sets the visibility of lighting on markers.

Parameters
in_stateWhether marker lights are visible.
Returns
A reference to this object.

◆ SetMarkers()

HPS.VisibilityKit HPS.VisibilityKit.SetMarkers ( bool  in_state)
inline

Sets the visibility of markers.

Parameters
in_stateWhether markers are visible.
Returns
A reference to this object.

◆ SetMeshQuadEdges()

HPS.VisibilityKit HPS.VisibilityKit.SetMeshQuadEdges ( bool  in_state)
inline

Sets the visibility of edges of mesh quads.

Parameters
in_stateWhether mesh quad edges are visible.
Returns
A reference to this object.

◆ SetNonCulledEdges()

HPS.VisibilityKit HPS.VisibilityKit.SetNonCulledEdges ( bool  in_state)
inline

Sets the visibility of non-culled edges.

Parameters
in_stateWhether non-culled edges are visible.
Returns
A reference to this object.

◆ SetPerimeterEdges()

HPS.VisibilityKit HPS.VisibilityKit.SetPerimeterEdges ( bool  in_state)
inline

Sets the visibility of perimeter edges.

Parameters
in_stateWhether perimeter edges are visible.
Returns
A reference to this object.

◆ SetShadowCasting()

HPS.VisibilityKit HPS.VisibilityKit.SetShadowCasting ( bool  in_state)
inline

Sets the visibility of shadow casting.

Parameters
in_stateWhether casting shadows are visible.
Returns
A reference to this object.

◆ SetShadowEmitting()

HPS.VisibilityKit HPS.VisibilityKit.SetShadowEmitting ( bool  in_state)
inline

Sets the visibility of shadow emitting.

Parameters
in_stateWhether emitting shadows are visible.
Returns
A reference to this object.

◆ SetShadowReceiving()

HPS.VisibilityKit HPS.VisibilityKit.SetShadowReceiving ( bool  in_state)
inline

Sets the visibility of shadow receiving.

Parameters
in_stateWhether receiving shadows are visible.
Returns
A reference to this object.

◆ SetShadows()

HPS.VisibilityKit HPS.VisibilityKit.SetShadows ( bool  in_state)
inline

Sets the visibility of shadow casting, emitting, and receiving.

Parameters
in_stateWhether all shadows are visible.
Returns
A reference to this object.

◆ SetText()

HPS.VisibilityKit HPS.VisibilityKit.SetText ( bool  in_state)
inline

Sets the visibility of text.

Parameters
in_stateWhether text is visible.
Returns
A reference to this object.

◆ SetVertices()

HPS.VisibilityKit HPS.VisibilityKit.SetVertices ( bool  in_state)
inline

Sets the visibility of vertices.

Parameters
in_stateWhether vertices are visible.
Returns
A reference to this object.

◆ SetWindows()

HPS.VisibilityKit HPS.VisibilityKit.SetWindows ( bool  in_state)
inline

Sets the visibility of windows.

Parameters
in_stateWhether windows are visible.
Returns
A reference to this object.

◆ Show()

void HPS.VisibilityKit.Show ( out HPS.VisibilityKit  out_kit)
inline

Copies all settings from this VisibilityKit into the given VisibilityKit.

Parameters
out_kitThe VisibilityKit to populate with the contents of this object.

◆ ShowAdjacentEdges()

bool HPS.VisibilityKit.ShowAdjacentEdges ( out bool  out_state)
inline

Shows the visibility setting for adjacent edges.

Parameters
out_stateWhether adjacent edges are visible.
Returns
true if the setting is valid, false otherwise.

◆ ShowCutEdges()

bool HPS.VisibilityKit.ShowCutEdges ( out bool  out_state)
inline

Shows the visibility setting for cut edges.

Parameters
out_stateWhether cut edges are visible.
Returns
true if the setting is valid, false otherwise.

◆ ShowCutFaces()

bool HPS.VisibilityKit.ShowCutFaces ( out bool  out_state)
inline

Shows the visibility setting for cut faces.

Parameters
out_stateWhether cut faces are visible.
Returns
true if the setting is valid, false otherwise.

◆ ShowCuttingSections()

bool HPS.VisibilityKit.ShowCuttingSections ( out bool  out_state)
inline

Shows the visibility setting for cutting sections.

Parameters
out_stateWhether cutting sections are visible.
Returns
true if the setting is valid, false otherwise.

◆ ShowEdgeLights()

bool HPS.VisibilityKit.ShowEdgeLights ( out bool  out_state)
inline

Shows the visibility setting for lighting of edges.

Parameters
out_stateWhether edge lights are visible.
Returns
true if the setting is valid, false otherwise.

◆ ShowFaceLights()

bool HPS.VisibilityKit.ShowFaceLights ( out bool  out_state)
inline

Shows the visibility setting for lighting of faces.

Parameters
out_stateWhether face lights are visible.
Returns
true if the setting is valid, false otherwise.

◆ ShowFaces()

bool HPS.VisibilityKit.ShowFaces ( out bool  out_state)
inline

Shows the visibility setting for faces.

Parameters
out_stateWhether faces are visible.
Returns
true if the setting is valid, false otherwise.

◆ ShowGenericEdges()

bool HPS.VisibilityKit.ShowGenericEdges ( out bool  out_state)
inline

Shows the visibility setting for generic edges.

Parameters
out_stateWhether generic edges are visible.
Returns
true if the setting is valid, false otherwise.

◆ ShowHardEdges()

bool HPS.VisibilityKit.ShowHardEdges ( out bool  out_state)
inline

Shows the visibility setting for hard edges.

Parameters
out_stateWhether hard edges are visible.
Returns
true if the setting is valid, false otherwise.

◆ ShowInteriorSilhouetteEdges()

bool HPS.VisibilityKit.ShowInteriorSilhouetteEdges ( out bool  out_state)
inline

Shows the visibility setting for silhouette edges.

Parameters
out_stateWhether interior silhouette edges are visible.
Returns
true if the setting is valid, false otherwise.

◆ ShowLeaderLines()

bool HPS.VisibilityKit.ShowLeaderLines ( out bool  out_state)
inline

Shows the visibility setting for text leader lines.

Parameters
out_stateWhether text leader lines are visible.
Returns
true if the setting is valid, false otherwise.

◆ ShowLines()

bool HPS.VisibilityKit.ShowLines ( out bool  out_state)
inline

Shows the visibility setting for lines.

Parameters
out_stateWhether lines are visible.
Returns
true if the setting is valid, false otherwise.

◆ ShowMarkerLights()

bool HPS.VisibilityKit.ShowMarkerLights ( out bool  out_state)
inline

Shows the visibility setting for lighting of markers.

Parameters
out_stateWhether marker lights are visible.
Returns
true if the setting is valid, false otherwise.

◆ ShowMarkers()

bool HPS.VisibilityKit.ShowMarkers ( out bool  out_state)
inline

Shows the visibility setting for markers.

Parameters
out_stateWhether markers are visible.
Returns
true if the setting is valid, false otherwise.

◆ ShowMeshQuadEdges()

bool HPS.VisibilityKit.ShowMeshQuadEdges ( out bool  out_state)
inline

Shows the visibility setting for edges of mesh quads.

Parameters
out_stateWhether mesh quad edges are visible.
Returns
true if the setting is valid, false otherwise.

◆ ShowNonCulledEdges()

bool HPS.VisibilityKit.ShowNonCulledEdges ( out bool  out_state)
inline

Shows the visibility setting for non-culled edges.

Parameters
out_stateWhether non-culled edges are visible.
Returns
true if the setting is valid, false otherwise.

◆ ShowPerimeterEdges()

bool HPS.VisibilityKit.ShowPerimeterEdges ( out bool  out_state)
inline

Shows the visibility setting for perimeter edges.

Parameters
out_stateWhether perimeter edges are visible.
Returns
true if the setting is valid, false otherwise.

◆ ShowShadowCasting()

bool HPS.VisibilityKit.ShowShadowCasting ( out bool  out_state)
inline

Shows the visibility setting for shadow casting.

Parameters
out_stateWhether casting shadows are visible.
Returns
true if the setting is valid, false otherwise.

◆ ShowShadowEmitting()

bool HPS.VisibilityKit.ShowShadowEmitting ( out bool  out_state)
inline

Shows the visibility setting for shadow emitting.

Parameters
out_stateWhether emitting shadows are visible.
Returns
true if the setting is valid, false otherwise.

◆ ShowShadowReceiving()

bool HPS.VisibilityKit.ShowShadowReceiving ( out bool  out_state)
inline

Shows the visibility setting for shadow receiving.

Parameters
out_stateWhether receiving shadows are visible.
Returns
true if the setting is valid, false otherwise.

◆ ShowText()

bool HPS.VisibilityKit.ShowText ( out bool  out_state)
inline

Shows the visibility setting for text.

Parameters
out_stateWhether text is visible.
Returns
true if the setting is valid, false otherwise.

◆ ShowVertices()

bool HPS.VisibilityKit.ShowVertices ( out bool  out_state)
inline

Shows the visibility setting for vertices.

Parameters
out_stateWhether vertices are visible.
Returns
true if the setting is valid, false otherwise.

◆ ShowWindows()

bool HPS.VisibilityKit.ShowWindows ( out bool  out_state)
inline

Shows the visibility setting for windows.

Parameters
out_stateWhether windows are visible.
Returns
true if the setting is valid, false otherwise.

◆ UnsetAdjacentEdges()

HPS.VisibilityKit HPS.VisibilityKit.UnsetAdjacentEdges ( )
inline

Removes the visibility setting for adjacent edges.

Returns
A reference to this object.

◆ UnsetCutEdges()

HPS.VisibilityKit HPS.VisibilityKit.UnsetCutEdges ( )
inline

Removes the visibility setting for cut edges.

Returns
A reference to this object.

◆ UnsetCutFaces()

HPS.VisibilityKit HPS.VisibilityKit.UnsetCutFaces ( )
inline

Removes the visibility setting for cut faces.

Returns
A reference to this object.

◆ UnsetCutGeometry()

HPS.VisibilityKit HPS.VisibilityKit.UnsetCutGeometry ( )
inline

Removes the visibility settings for both cut faces and cut edges.

Returns
A reference to this object.

◆ UnsetCuttingSections()

HPS.VisibilityKit HPS.VisibilityKit.UnsetCuttingSections ( )
inline

Removes the visibility setting for cutting sections.

Returns
A reference to this object.

◆ UnsetEdgeLights()

HPS.VisibilityKit HPS.VisibilityKit.UnsetEdgeLights ( )
inline

Removes the visibility setting for lighting of edges.

Returns
A reference to this object.

◆ UnsetEdges()

HPS.VisibilityKit HPS.VisibilityKit.UnsetEdges ( )
inline

Removes the visibility settings for all edges.

Returns
A reference to this object.

◆ UnsetEverything()

HPS.VisibilityKit HPS.VisibilityKit.UnsetEverything ( )
inline

Removes all visibility settings.

Returns
A reference to this object.

◆ UnsetFaceLights()

HPS.VisibilityKit HPS.VisibilityKit.UnsetFaceLights ( )
inline

Removes the visibility setting for lighting of faces.

Returns
A reference to this object.

◆ UnsetFaces()

HPS.VisibilityKit HPS.VisibilityKit.UnsetFaces ( )
inline

Removes the visibility setting for faces.

Returns
A reference to this object.

◆ UnsetGenericEdges()

HPS.VisibilityKit HPS.VisibilityKit.UnsetGenericEdges ( )
inline

Removes the visibility setting for generic edges.

Returns
A reference to this object.

◆ UnsetGeometry()

HPS.VisibilityKit HPS.VisibilityKit.UnsetGeometry ( )
inline

Removes the visibility settings for all edges, faces, lines, markers, and text.

Returns
A reference to this object.

◆ UnsetHardEdges()

HPS.VisibilityKit HPS.VisibilityKit.UnsetHardEdges ( )
inline

Removes the visibility setting for hard edges.

Returns
A reference to this object.

◆ UnsetInteriorSilhouetteEdges()

HPS.VisibilityKit HPS.VisibilityKit.UnsetInteriorSilhouetteEdges ( )
inline

Removes the visibility setting for interior silhouette edges.

Returns
A reference to this object.

◆ UnsetLeaderLines()

HPS.VisibilityKit HPS.VisibilityKit.UnsetLeaderLines ( )
inline

Removes the visibility settings for text leader lines.

Returns
A reference to this object.

◆ UnsetLights()

HPS.VisibilityKit HPS.VisibilityKit.UnsetLights ( )
inline

Removes the visibility settings for all lights, including face, edge, and marker lights.

Returns
A reference to this object.

◆ UnsetLines()

HPS.VisibilityKit HPS.VisibilityKit.UnsetLines ( )
inline

Removes the visibility setting for lines.

Returns
A reference to this object.

◆ UnsetMarkerLights()

HPS.VisibilityKit HPS.VisibilityKit.UnsetMarkerLights ( )
inline

Removes the visibility setting for lighting or markers.

Returns
A reference to this object.

◆ UnsetMarkers()

HPS.VisibilityKit HPS.VisibilityKit.UnsetMarkers ( )
inline

Removes the visibility setting for markers.

Returns
A reference to this object.

◆ UnsetMeshQuadEdges()

HPS.VisibilityKit HPS.VisibilityKit.UnsetMeshQuadEdges ( )
inline

Removes the visibility setting for edges of mesh quads.

Returns
A reference to this object.

◆ UnsetNonCulledEdges()

HPS.VisibilityKit HPS.VisibilityKit.UnsetNonCulledEdges ( )
inline

Removes the visibility setting for non-culled edges.

Returns
A reference to this object.

◆ UnsetPerimeterEdges()

HPS.VisibilityKit HPS.VisibilityKit.UnsetPerimeterEdges ( )
inline

Removes the visibility setting for perimeter edges.

Returns
A reference to this object.

◆ UnsetShadowCasting()

HPS.VisibilityKit HPS.VisibilityKit.UnsetShadowCasting ( )
inline

Removes the visibility setting for shadow casting.

Returns
A reference to this object.

◆ UnsetShadowEmitting()

HPS.VisibilityKit HPS.VisibilityKit.UnsetShadowEmitting ( )
inline

Removes the visibility setting for shadow emitting.

Returns
A reference to this object.

◆ UnsetShadowReceiving()

HPS.VisibilityKit HPS.VisibilityKit.UnsetShadowReceiving ( )
inline

Removes the visibility setting for shadow receiving.

Returns
A reference to this object.

◆ UnsetShadows()

HPS.VisibilityKit HPS.VisibilityKit.UnsetShadows ( )
inline

Removes the visibility settings for shadow casting, emitting, and receiving.

Returns
A reference to this object.

◆ UnsetText()

HPS.VisibilityKit HPS.VisibilityKit.UnsetText ( )
inline

Removes the visibility setting for text.

Returns
A reference to this object.

◆ UnsetVertices()

HPS.VisibilityKit HPS.VisibilityKit.UnsetVertices ( )
inline

Removes the visibility setting for vertices.

Returns
A reference to this object.

◆ UnsetWindows()

HPS.VisibilityKit HPS.VisibilityKit.UnsetWindows ( )
inline

Removes the visibility setting for windows.

Returns
A reference to this object.

The documentation for this class was generated from the following file:
  • internals/hps_core/source/cs/HPS.VisibilityKit.cs