HPS 2022 U1
Library compatibility information
Library name |
Version |
Windows |
Linux |
OS X |
Android |
iOS |
Notes |
---|---|---|---|---|---|---|---|
HOOPS Exchange |
2022 U1 |
Android simulator support is limited. See this explanation. |
|||||
HOOPS Publish |
2022 U1 |
Requires SSSE3 instruction set support, Linux support is limited to C++ |
|||||
HOOPS Communicator Sprocket |
2021 SP2 |
||||||
.NET Framework |
4.0 |
4.5 required when using D3D_IMAGE_CANVAS |
|||||
Parasolid |
32.0.x |
For iOS platforms, support is limited to 64-bit platforms for the Parasolid Sprockets (hps_sprk_parasolid and hps_sprk_exchange_parasolid). |
|||||
RealDWG |
2019 |
RealDWG 2019 works with Visual Studio 2017 Update 2 and Visual Studio 2015 Update 3 |
|||||
Qt |
5.12.7 |
||||||
SketchUp |
2021 |
VS2019 Redistributable required, and only x64 Sketchup is supported |
Functional changes
HOOPS Exchange. HOOPS Visualize now works with HOOPS Exchange 2022 U1.
HOOPS Publish. HOOPS Visualize now works with HOOPS Publish 2022 U1.
Fixed bugs
Issue number |
Description |
---|---|
SDHV-19104 |
Can’t insert a circle from a specific value. |
SDHV-19093 |
Product stuck when insert shell |
SDHV-19072 |
AxisTriad change size after using ZoomBox operator |
SDHV-19054 |
Bounding box regarding Reference is not updated. |
SDHV-11099 |
Text rendering degraded in HPS 2021 SP2 U2 (vs. HPS 2020 SP1) |
SDHV-11071 |
Performance drop when using TextKit |
SDHV-11063 |
Antialiased text looks bad |
SDHV-10993 |
SelectByRay - SelectionOptionsKit Set multiple Conditions |
SDHV-10958 |
Crash when enabling two cutting planes with OpenGL Mesa |
SDHV-10957 |
In Shaded render mode not able to perform measurement on the CAD model |
SDHV-10891 |
CAD face color is different in HPS 2021 SP2 U1 |
SDHV-10792 |
Exchange Sprocket texture problem |
SDHV-10736 |
ExchangeRIPointSet Reload |
SDHV-10471 |
Crash our product when update HOOPS to 2021 U1. |
SDHV-10422 |
Color lost after HPS.Exchange.Component.Reload/HPS.Exchange.Component.Reload |
SDHV-5605 |
DWG file takes long time to load |