A3DGraphicsData
Fields
Detailed Description
-
struct A3DGraphicsData
Main description of graphics properties within an
A3DRootBaseWithGraphicsinstance.The
A3DGraphicsDatastructure serves as an entry point for describing all the graphics properties of anA3DRootBaseWithGraphicsinstance.- Version
2.0
The structure mainly serves as a container for a style index, defined with
m_uiStyleIndex. This value is used withinA3DGlobalGetGraphStyleDatato fill in aA3DGraphStyleData.Objects can be organized by assigning them into layers. All the items inside a same layer are treated as a group. A layer is a numeric identifier which is set with
m_uiLayerIndex. When no specific layer is set,m_uiLayerIndexcan beA3D_DEFAULT_LAYER.m_usBehaviourdescribes the propagation policy for the graphics properties of the object within a model file.See also
See also
See also
Warning
As initializing the structure is done by calling
A3D_INITIALIZE_DATA, the operation will set all the fields to zero. The initial value ofm_usBehaviourwill thus hide the object from display.Public Members
-
A3DUns32 m_uiStyleIndex
An index to a global
A3DGraphStyleDatainstance.
-
A3DUns16 m_usBehaviour
Graphics properties propagation policy. See Bit Field for Behavior on Graphics.