Set Representation Item
Types
Functions
Detailed Description
- group a3d_riset
This entity is a logical grouping of other representation items. No matrix for placement is attached to components, and an A3DRiSet entity can contain multiple child A3DRiSet sets.
Sample code
A3DRiSet pSet; /* Should call something here in order to get a valid A3DRiSet */ A3DInt32 iErr = A3D_SUCCESS; A3DRiSetData sData; A3D_INITIALIZE_DATA(sData); iErr = A3DRiSetGet(pSet, &sData); if (iErr == A3D_SUCCESS) { for(A3DUns32 ui=0; ui<sData.m_uiRepItemsSize;ui++) { /* Insert here your own code to parse through members of Set: sData.m_ppRepItems[ui] */ } A3DRiSetGet( NULL,&sData ); }
Warning
A representation item cannot belong to more than one set.
Function Documentation
-
A3DStatus A3DRiSetGet(const A3DRiSet *pSet, A3DRiSetData *pData)
Populates the A3DRiSetData structure.
- Version
2.0
- Return values:
A3D_INITIALIZE_NOT_CALLED –
A3D_INVALID_DATA_STRUCT_SIZE –
A3D_INVALID_DATA_STRUCT_NULL –
A3D_INVALID_ENTITY_NULL –
A3D_INVALID_ENTITY_TYPE –
A3D_SUCCESS –
- Returns:
A3D_SUCCESS in case of success or an error code
-
A3DStatus A3DRiSetCreate(const A3DRiSetData *pData, A3DRiSet **ppSet)
Creates an A3DRiSet from A3DRiSetData structure.
- Version
2.0
- Return values:
A3D_INVALID_DATA_STRUCT_SIZE –
A3D_INVALID_DATA_STRUCT_NULL –
A3D_SET_INCONSISTENT_EMPTY –
A3D_SUCCESS –
- Returns:
A3D_SUCCESS in case of success or an error code
-
A3DStatus A3DRiSetEdit(const A3DRiSetData *pData, A3DRiSet *pSet)
Replaces the old data of an A3DRiSet with the new A3DRiSetData structure.
- Version
10.0
- Return values:
A3D_INVALID_DATA_STRUCT_SIZE –
A3D_INVALID_DATA_STRUCT_NULL –
A3D_SET_INCONSISTENT_EMPTY –
A3D_INVALID_ENTITY_NULL –
A3D_SUCCESS –
- Returns:
A3D_SUCCESS in case of success or an error code