Texture Mapping Attribute Components

Macro Definitions

kA3DTextureMappingComponentsRed

kA3DTextureMappingComponentsGreen

kA3DTextureMappingComponentsBlue

kA3DTextureMappingComponentsRgb

kA3DTextureMappingComponentsAlpha

kA3DTextureMappingComponentsRgba

Detailed Description

group a3d_texture_mapping_attributes_components

Macro Definition

kA3DTextureMappingComponentsRed

Defines which component(s) must be used to map a texture These values can be bitwise combined to select several components at once.

Version

2.0 Red component.

kA3DTextureMappingComponentsGreen

Green component.

kA3DTextureMappingComponentsBlue

Blue component.

kA3DTextureMappingComponentsRgb

Full Red-Green-Blue components.

kA3DTextureMappingComponentsAlpha

Alpha component.

kA3DTextureMappingComponentsRgba

Full Red-Green-Blue-Alpha components.