Texture Alpha Mode Parameter

Enumerations

enum  A3DETextureAlphaMode {
  A3DETextureAlphaModeNone,
  A3DETextureAlphaModeOpaque,
  A3DETextureAlphaModeMask,
  A3DETextureAlphaModeBlend
}
 

Detailed Description

Enumeration Type Documentation

◆ A3DETextureAlphaMode

Version
12.0

Defines how to interpret the alpha value of a texture. The alpha mode and cut-off values are specified as A3DGraphMaterialData additional attributes. The alpha cut-off applies only to the A3DETextureAlphaModeMask mode.

Enumerator
A3DETextureAlphaModeNone 

Default value.

A3DETextureAlphaModeOpaque 

The alpha value is ignored and the rendered output is fully opaque.

A3DETextureAlphaModeMask 

The rendered output is either fully opaque or fully transparent depending on the alpha value and the specified alpha cutoff value.

A3DETextureAlphaModeBlend 

The alpha value is used to composite the source and destination areas.