Texture Applying Mode

Defines special modes for applying textures. More...

Macros

#define kA3DTextureApplyingModeAlphaTest   0x0002
 
#define kA3DTextureApplyingModeLighting   0x0001
 
#define kA3DTextureApplyingModeNone   0x0000
 
#define kA3DTextureApplyingModeVertexColor   0x0004
 

Detailed Description

Defines special modes for applying textures.

Version
2.0

The values here define special modes for applying a texture.

Macro Definition Documentation

◆ kA3DTextureApplyingModeNone

#define kA3DTextureApplyingModeNone   0x0000

All states are disabled.

◆ kA3DTextureApplyingModeLighting

#define kA3DTextureApplyingModeLighting   0x0001

Lighting Enabled.

◆ kA3DTextureApplyingModeAlphaTest

#define kA3DTextureApplyingModeAlphaTest   0x0002

Alpha Test Enabled.

◆ kA3DTextureApplyingModeVertexColor

#define kA3DTextureApplyingModeVertexColor   0x0004

Use Vertex Color (combine a texture with one-color-per-vertex mode).