A3DRWParamsExportGltfData Struct Reference

A structure that specifies parameters used to write the model file to GLTF/GLB format. More...

Data Fields

A3DBool m_bAscii
 
A3DUTF8Charm_pcTextureFolder
 

Detailed Description

A structure that specifies parameters used to write the model file to GLTF/GLB format.

Version
12.0

Field Documentation

◆ m_bAscii

A3DBool A3DRWParamsExportGltfData::m_bAscii

Control if the GTLF/GLB is in Ascii or Binary format. Binary format will have embedded textures.

◆ m_pcTextureFolder

A3DUTF8Char* A3DRWParamsExportGltfData::m_pcTextureFolder

Optional folder where texture will be exported (if any). If NULL, then texture are written in the same directory as the .gltf/.glb. Symbol @ is expanded as Filename of current file (without extension).