BoxGenerator

class cee.utils.BoxGenerator()

Helper class to tesselate a box with 6 faces

Constructors


Constructors

constructor

cee.utils.BoxGenerator.constructor()
Return type

cee.utils.BoxGenerator

Methods

generate

cee.utils.BoxGenerator.generate()

Generate the box

Return type

void

getIndices

cee.utils.BoxGenerator.getIndices()

Get the indices of triangles needed to render the box

Return type

[number]

getVertices

cee.utils.BoxGenerator.getVertices()

Get the vertices of the box as Vec3

Return type

[cee.Vec3]

getVerticesNumber

cee.utils.BoxGenerator.getVerticesNumber()

Get the vertices of the box as a number array with <x,y,z,x,y,z,…>

Return type

[number]

setCenterAndExtent

cee.utils.BoxGenerator.setCenterAndExtent(center, extent)

Specify the box by providing the center of the box and the extent in x,y, and z direction.

Arguments
  • center (cee.Vec3) –

  • extent (cee.Vec3) –

Return type

void

setOrientation

cee.utils.BoxGenerator.setOrientation(rightDir, upDir)

Set the orientation of the box by giing the right direction (local x axis) and the up direction (local z axis).

Arguments
  • rightDir (cee.Vec3) –

  • upDir (cee.Vec3) –

Return type

void

setOriginAndExtent

cee.utils.BoxGenerator.setOriginAndExtent(origin, extent)

Specify the box by providing an origin (min x,y,z of the box) and the extent in x,y and z direction.

Arguments
  • origin (cee.Vec3) –

  • extent (cee.Vec3) –

Return type

void