UnstructGridModelOptions
- class cee.usg.UnstructGridModelOptions()
Options for the UnstructGridModel
Properties
Properties
- cee.usg.UnstructGridModelOptions.vizStateStrategy
Strategy to use for multiple states (animation) in UnstructGridModel.
This setting controls how much memory (both Javascript and GPU) is kept between states. Use this setting to balance between rendering performance and resource usage.
Default is VIZ_STATES_SINGLE (most conservative on memory usage).
See
VizStateStrategy
for more information.