cee::geo::EffectColor
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class EffectColor : public Effect
Effect describing the color to be used when drawing the associated part data.
May be overridden by the following effects if found further up the stack:
EffectFrontAndBackColor (Triangle based Data only)
Any other EffectColor
Supported by the following part data:
See also
Part, Effect, and PartSettings
Public Functions
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EffectColor()
Constructs an empty effect.
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virtual Type type() const
Returns Effect::COLOR.
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float ambientIntensity() const
Returns the ambient intensity of the color.
1.0f is max intensity 0.0f is min intensity
Note! Ignored for OpenGL Fixed Function pipeline
See also
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void setAmbientIntensity(float intensity)
Specifies the ambient intensity of the color.
1.0f is max intensity 0.0f is min intensity
Note! Ignored for OpenGL Fixed Function pipeline
See also
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float specularIntensity() const
Returns the specular intensity of the color.
1.0f is max intensity 0.0f is min intensity
Note! Ignored for OpenGL Fixed Function pipeline
See also
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void setSpecularIntensity(float intensity)
Specifies the specular intensity of the color.
1.0f is max intensity 0.0f is min intensity
Note! Ignored for OpenGL Fixed Function pipeline
See also