ViewerOptions
- class cee.ViewerOptions()
 Rendering options for a
ViewerExamples of the different highlight modes:
Properties
Properties
- cee.ViewerOptions.alphaChannel
 If true, the drawing buffer will have an alpha channel which can be useful for compositing with the page or for retrieving transparent image snapshots. Default false
- cee.ViewerOptions.antiAliasing
 Use anti aliasing. Default true
- cee.ViewerOptions.enableTransparencyWBOIT
 Whether to enable high quality transparency using a technique called “Weighted Blended Order-Independent Transparency”
- cee.ViewerOptions.forceWebGL1
 This option can be used to force usage of WebGL 1 instead of WebGL2. Default false
- cee.ViewerOptions.globalAmbientIntensity
 Specify the global ambient intensity
- cee.ViewerOptions.globalDefaultSpecularIntensity
 Specify the global default specular intensity
- cee.ViewerOptions.highlightMode
 Whether to enable highlighting of parts using a halo
- cee.ViewerOptions.preserveDrawingBuffer
 preserveDrawingBuffer
- cee.ViewerOptions.wboitMode
 Specify how to render opaque parts when there are transparent parts in the scene and enableTransparencyWBOIT is enabled.