Supported Platforms and Compiler Information
The following table lists the operating systems that HOOPS Exchange components are supported on, along with the compiler versions that were used to build and test the release.
Platform |
Architecture |
Minimum Supported OS |
Compiler |
---|---|---|---|
Windows |
x64 |
Windows 10 |
MSVC v142 |
Linux |
x86 or x64 |
CentOS 7 / Red Hat
Enterprise Linux 7
(glibc 2.17)
|
devtoolset 8 / GCC
8.2.3
|
macOS |
x64/arm64(Apple Silicon) |
Max OS X 10.14 (Mojave) |
XCode 12.2 (LLVM) |
Android |
ARMv7/ARMv8A_64
/x86/x86_64
|
5.0 (Lollipop) |
Android NDK R18b
Clang
c++_shared
|
iOS |
arm64/x86_64 |
IOS 11 |
XCode 12.2 (LLVM) |
Microsoft Visual Studio Runtime Requirements
Starting from HOOPS 2023, HOOPS Exchange migrated its compiler to Visual Studio 2019 (previously 2015). Following Microsoft’s Documentation on binary compatibility, this change implies an update to the required MSVC redistributables.
HOOPS Exchange being an explicitely shared library, the impact occurs at runtime. Any application running HOOPS Exchange must have at least Visual Studio 2019 redistributable.
Deprecated Platform Supports
Starting from HOOPS Exchange 2023 SP1, we are deprecated support for Android x86 (32-bit) and v7. We are planning to remove it by the end of year 2023.
Visit our Developer Support page to familiarize yourself with support procedures, including deprecated functionality.
Format Support and Platform
CAD format support may be restricted in some platforms. Please refer to File Formats for more information.
Using Other Operating Systems and Compilers
It is simplest and best if your application is compiled using one of the supported operating systems and compilers listed above. Other operating systems may work, but our testing is limited to the list above.
It is possible to use a version of Visual Studio for your application development other than the supported versions, although it is not recommended or supported. We have spot checked that this is possible during the testing of our release. Please remember that any issues will need to be reproduced using a supported operating system and compiler before being submitted to Technical Support.