HitItem
- class cee.cug.HitItem()
An object describing the result of a picking action on a
ConstantRemoteModel
Returned by
ConstantRemoteModel.rayIntersect
Properties
Properties
- cee.cug.HitItem.elementId
The id of the element in the data model on the server that was hit
- cee.cug.HitItem.elementIndex
The index of the element in the data model on the server that was hit
- cee.cug.HitItem.elementLocalSurface
The type of the element in the data model on the server that was hit, for example ‘Quad’, ‘Tetrahedron’, ‘Hexahedron’
- cee.cug.HitItem.elementScalarResult
The scalar result in the closest node as indicated by
nodeId
- cee.cug.HitItem.elementTriangleVertices
A tessellation of triangles of the element that was hit.
This array contains x,y,z values for each triangle vertex. So there will be 9 values (3 vertices * (x,y,z)) per triangle. This can be used to highlight the selected element using the geometry or the markup model.
- cee.cug.HitItem.elementType
The type of the element in the data model on the server that was hit, for example ‘Quad’, ‘Tetrahedron’, ‘Hexahedron’
- cee.cug.HitItem.frameIndex
The index of the frame in which the picking occurred
- cee.cug.HitItem.intersectionPoint
The 3d point (in world coordinates) on the surface that was hit.
This is the actual point that was hit
- cee.cug.HitItem.intersectionPointNormal
The normal of the surface at the point where the surface was hit.
- cee.cug.HitItem.nodeId
The id of the node in the data model on the server that was hit
- cee.cug.HitItem.nodeIndex
The index of the node in the data model on the server that was hit
- cee.cug.HitItem.nodeScalarResult
The scalar result in the closest node as indicated by
nodeId
- cee.cug.HitItem.objectIndex
The index of the object (part/iso/cut/isovol) that was hit
- cee.cug.HitItem.objectType
The type of object (part/iso/cut/isovol) that was hit
- cee.cug.HitItem.serverItemIdent
Object identifying the hit item. Can be used for query