ScalarMapperContinuous
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class
cee.ScalarMapperContinuous() Maps scalar values to texture coordinates/colors using a filled contours style color map with levels of uniform size.
To show a color legend in the view representing this mapper, use the
Overlay.addCustomColorLegendForScalarMapperfunction.
Constructors
Methods
Accessors
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ScalarMapperContinuous.aboveRangeColor() The color to assign values that are above the given range.
Default is undefined, which indicates that the last color in the color array will be used.
Return type: Color4Like
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ScalarMapperContinuous.aboveRangeColor(color) Arguments: - color (
Color4Like) – None
Return type: void
- color (
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ScalarMapperContinuous.belowRangeColor() The color to assign values that are below the given range.
Default is null, which indicates that the first color in the color array will be used.
Return type: Color4Like
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ScalarMapperContinuous.belowRangeColor(color) Arguments: - color (
Color4Like) – None
Return type: void
- color (
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ScalarMapperContinuous.logarithmic() True if the mapper is setup to logarithmic mapping
Return type: boolean
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ScalarMapperContinuous.rangeMaximum() The maximum range of the mapper
Return type: number
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ScalarMapperContinuous.rangeMinimum() The minimum range of the mapper
Return type: number
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ScalarMapperContinuous.undefinedColor() The color used for undefined values.
Return type: Color4Like
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ScalarMapperContinuous.undefinedColor(color) Arguments: - color (
Color4Like) – None
Return type: void
- color (
Methods
createTexture
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ScalarMapperContinuous.createTexture() Creates and returns texture for this scalar mapper
Return type: Texture
domainValue
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ScalarMapperContinuous.domainValue(normalizedPosition) Arguments: - normalizedPosition (
number) – None
Map normalized value (0 -> 1) into a domain value (range_min -> range_max)
Return type: number - normalizedPosition (
mapToColor
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ScalarMapperContinuous.mapToColor(scalarValue) Arguments: - scalarValue (
number) – None
Maps the given domain value to a color using the current range and color array.
Return type: Color4Like - scalarValue (
mapToTextureCoordinate
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ScalarMapperContinuous.mapToTextureCoordinate(scalarValue) Arguments: - scalarValue (
number) – None
Maps the given domain value to a color using the current range and color array.
Return type: Vec2Like - scalarValue (
normalizedValue
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ScalarMapperContinuous.normalizedValue(domainValue) Arguments: - domainValue (
number) – None
Map domain value (range_min -> range_max) into a normalized value (0 -> 1)
Return type: number - domainValue (
setColors
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ScalarMapperContinuous.setColors(colors) Arguments: - colors (
[Color4Like]) – None
Return type: void
- colors (
setColorsAtValues
setColorsFromColorTable
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ScalarMapperContinuous.setColorsFromColorTable(colorTable) Arguments: - colorTable (
ColorTable) – None
Return type: void
- colorTable (
setRange
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ScalarMapperContinuous.setRange(min, max) Arguments: - min (
number) – None - max (
number) – None
Sets the range of the mapper. The mapper will map domain values to colors based on an even distribution between the given min and max values.
Return type: void - min (