3DF 27.20
Welcome to our new documentation
We are pleased to announce the release of our new documentation!
It comes with a new look-and-feel and a better navigation interface. The search feature is faster now. And in the next releases, we will be adding more fine-grained controls such as whole-word match and fuzzy search. More to come!
Library Compatibility Information
| Library Name | Version | Windows | Linux | OS X | Notes |
|---|---|---|---|---|---|
| DGN Direct | 4.2 | ![]() |
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| HOOPS Communicator | 2022 SP1 | ![]() |
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| HOOPS Exchange | 2022 SP2 U1 | ![]() |
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| HOOPS Publish | 2022 SP2 U1 | ![]() |
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Requires support for SSSE3 instruction set. |
| .NET Framework | 4.0 | ![]() |
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v4.5 required for wpf_image and for WPF over Remote Desktop |
| Parasolid | 32.0.x | ![]() |
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| Qt | 5.12.7 | ![]() |
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Visualize is compatible with Qt 5.4 on OSX |
| RealDWG | 2019 | ![]() |
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RealDWG 2019 is compatible with Visual Studio 2015 Update 3 and Visual Studio 2017 Update 2 |
| SketchUp | 2021 | ![]() |
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64-bit Windows only. Requires Visual Studio 2019 Redistributable. |
New Features
Custom Shaders. Standard lighting functions can be provided to shaders. Shader debugging API is now available. Shader definition and attributes can now be saved and read from HSF/HMF files.
Text Rendering Quality. Anti-aliased text appears more clearly and crisply defined.
Fixed Bugs
| Issue Number | Description |
|---|---|
| SDHV-19486 | Modern Shader not working depending on Topology of Mesh |
| SDHV-19485 | Text greeking doesn’t work |
| SDHV-19452 | text greeking no longer works as expected |
| SDHV-19435 | About Highlighting Multiple Point Cloud Data |
| SDHV-19427 | Deleting Modern Shader Instances deletes expired Shader Attributes |
| SDHV-19425 | edge pattern dashed isn’t visible in far zoom |
| SDHV-19414 | Zlib vulnerability (220701-000003) |
| SDHV-19404 | Incorrect image color when applying as texture |
| SDHV-19401 | Severe regression in Text zoom performance and display quality introduced in Visualize 2022 |
| SDHV-19397 | Erratic mouse click event handling |
| SDHV-19350 | Save HOOPS data from middle of segment tree |
| SDHV-19345 | Perf Regression in V27.00 OpenGL2 w.r.t v24.41 |
| SDHV-19344 | Exception with Hoops 3DF 2700 in std_draw_tree.cpp |
| SDHV-19341 | Image driver not rendering markers nicely |
| SDHV-19340 | Image driver lighting is not consistent |
| SDHV-19333 | Limitation on the number of spot light? |
| SDHV-19323 | Transparency algorithm Depth peeling not working as expected |
| SDHV-19301 | Text not showing on some specific positions. |
| SDHV-19277 | Incorrect animated trail when running multiple sequential animations that contain HBhvInterpolatorTrail |
| SDHV-19218 | Washed-out text with text anti-aliasing |
| SDHV-19216 | CAD face color is different in HPS 2021 SP2 U1 |
| SDHV-11024 | Color has no diffuse component |
| SDHV-10985 | Text alignment issue with one character in a line |
| SDHV-10270 | Performance issue while selecting all cad model faces on 2590 |

