3DF 30.40

Note

This version of Visualize will transition into Long Term Support (LTS) in calendar year 2026. The second year of LTS means limited feature development and defect resolution that is unlikely to cause discontinuity in the product behavior. For more details refer to the LTS program description

Technology Update

Third-Party Library Updates

Library New Version
FreeType 2.14.1
libtiff 4.7.0

Platform Changes

The minimum requirements for all supported Linux platforms is now gcc V10.4 and glibc 2.28. See the Supported Platforms page for details.

Library Compatibility Information

Library Name Version Windows Linux OS X Notes
DGN Direct 4.2 supported unsupported unsupported  
HOOPS Communicator 2025.4.0 supported unsupported unsupported HTML HIO only works with Visual Studio v142.
HOOPS Exchange 2025.9.0 supported supported unsupported  
HOOPS Luminate 2025.3.0 supported supported supported  
.NET Framework 4.8 supported unsupported unsupported Required for VS 2019 libraries and samples.
.NET Standard 2.0 supported unsupported unsupported Required for VS 2019 and 2022 libraries.
.NET Core 8.0 supported unsupported unsupported Required for VS 2022 samples.
Parasolid 35.1 supported supported unsupported  
Qt 6.5.3 supported unsupported unsupported  
Qt 5.12.7 unsupported supported unsupported Visualize is compatible with Qt 5.4 on OSX
RealDWG 2023 supported unsupported unsupported RealDWG 2023 is only compatible with Visual Studio 2019 (v142 toolchain)
RealDWG 2025 supported unsupported unsupported RealDWG 2025 is only compatible with Visual Studio 2022 (v143 toolchain)
SketchUp 2023 supported unsupported unsupported 64-bit Windows only. Requires Visual Studio 2019 Redistributable.

Fixed Bugs

Issue Description
SDHV-21360 Upgrade of freetype lib to 2.14.1 solving zlib CVE from previous version
SDHV-21357 Upgrade of freetype lib to 2.14.1 solving zlib CVE from previous version
SDHV-21332 Updated libtiff to 4.7.0 solving libtiff CVE from previous version and use it as precompiled library
SDHV-21327 Fix the camera scale code when using drawing/selection and Compute_Coordinates.
SDHV-21220 Fix usage of normal with custom shaders
SDHV-21217 Ensure custom shader normals are read when compiling custom shader if needed