LegacyShader
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class
LegacyShader The LegacyShader class contains objects for importing shader source files and enumerations used when defining legacy shaders in Visualize. Legacy shaders are for internal use only - customers should not use legacy shaders.
Public Types
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enum class
Parameterization: uint32_t Enumeration of the parameterization sources for legacy shaders, i.e., how to map the legacy shader to geometry.
Values:
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enumerator
Cylinder Use a cylindrical mapping for the legacy shader.
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enumerator
PhysicalReflection LegacyShader Parameterization.
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enumerator
Object Use the (x,y,z) coordinates for the object before transforms have been applied for the legacy shader.
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enumerator
NaturalUV Use the natural mapping for meshes, NURBS surfaces and shells for the legacy shader. For meshes, legacy shaders will be stretched in the range [0,1]. For NURBS surfaces, legacy shaders will be mapped in the range [0,(control point count - degree)]. For shells, legacy shaders will be mapped such that u=x+z and v=x+y where (x,y,z) is in object space.
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enumerator
ReflectionVector LegacyShader Parameterization.
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enumerator
SurfaceNormal LegacyShader Parameterization.
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enumerator
Sphere Use a spherical mapping for the legacy shader.
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enumerator
UV Use the mapping explicitly defined on the geometry for the legacy shader.
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enumerator
World Use the (x, y, z) coordinates for the object after transforms have been applied for the legacy shader.
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enumerator
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class
File The File class provides a function to import legacy shader files.
Public Static Functions
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static LegacyShaderKit
Import(char const *in_file_name, ImportOptionsKit const &in_options) Performs a synchronous import of the specified legacy shader file. The function returns a LegacyShaderKit with the source code from the legacy shader file and with the specified options. May throw an IOException if a problem occurs during import.
Parameters: - in_file_name – Name of legacy shader file from which to get the source code.
- in_options – Options to set on the LegacyShaderKit returned by this function.
Returns: A LegacyShaderKit containing the source from the specified file and with the specified options.
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static LegacyShaderKit
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class
ImportOptionsKit: public HPS::Kit The ImportOptionsKit class contains settings that will be set on the LegacyShaderKit which is returned by File::Import.
Public Functions
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virtual bool
Empty() const Indicates whether this ImportOptionsKit has any values set on it.
Returns: true if no values are set on this ImportOptionsKit, false otherwise.
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bool
Equals(ImportOptionsKit const &in_kit) const Check if the source ImportOptionsKit is equivalent to this ImportOptionsKit.
Parameters: in_kit – The source ImportOptionsKit to compare to this ImportOptionsKit. Returns: true if the objects are equivalent, false otherwise.
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ImportOptionsKit() The default constructor creates an empty ImportOptionsKit object.
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ImportOptionsKit(ImportOptionsKit &&in_that) The move constructor creates an ImportOptionsKit by transferring the underlying impl of the rvalue reference to this ImportOptionsKit thereby avoiding a copy and allocation.
Parameters: in_that – An rvalue reference to an ImportOptionsKit to take the impl from.
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ImportOptionsKit(ImportOptionsKit const &in_kit) The copy constructor creates a new ImportOptionsKit object that contains the same settings as the source ImportOptionsKit.
Parameters: in_kit – The source ImportOptionsKit to copy.
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inline virtual HPS::Type
ObjectType() const This function returns the type the object, as declared (if the object is derived, this does not give the true type of the derived object).
Returns: The declared type of the object in question, which may differ from the true, underlying type.
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bool
operator!=(ImportOptionsKit const &in_kit) const Check if the source ImportOptionsKit is not equivalent to this ImportOptionsKit.
Parameters: in_kit – The source ImportOptionsKit to compare to this ImportOptionsKit. Returns: true if the objects are not equivalent, false otherwise.
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ImportOptionsKit &
operator=(ImportOptionsKit &&in_that) The move assignment operator transfers the underlying impl of the rvalue reference to this ImportOptionsKit thereby avoiding a copy.
Parameters: in_that – An rvalue reference to an ImportOptionsKit to take the impl from. Returns: A reference to this ImportOptionsKit.
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ImportOptionsKit &
operator=(ImportOptionsKit const &in_kit) Copies the source ImportOptionsKit into this ImportOptionsKit.
Parameters: in_kit – The source ImportOptionsKit to copy. Returns: A reference to this ImportOptionsKit.
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bool
operator==(ImportOptionsKit const &in_kit) const Check if the source ImportOptionsKit is equivalent to this ImportOptionsKit.
Parameters: in_kit – The source ImportOptionsKit to compare to this ImportOptionsKit. Returns: true if the objects are equivalent, false otherwise.
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void
Set(ImportOptionsKit const &in_kit) Copies the source ImportOptionsKit into this ImportOptionsKit.
Parameters: in_kit – The source ImportOptionsKit to copy.
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ImportOptionsKit &
SetMultitexture(bool in_state) Sets whether to apply diffuse textures from layers greater than <span class=’code>0 on top of the legacy shader when it is applied to geometry.
Parameters: in_state – Whether to apply diffuse textures from layers greater than 0 on top of the legacy shader when it is applied to geometry. If true, the additional textures will be applied; if false, the additional textures will not be applied. Returns: A reference to this ImportOptionsKit.
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ImportOptionsKit &
SetParameterizationSource(Parameterization in_source) Sets the parameterization source for the legacy shader.
Parameters: in_source – The parameterization source for the legacy shader. Returns: A reference to this ImportOptionsKit.
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ImportOptionsKit &
SetTransformMatrix(MatrixKit const &in_transform) Sets the transform matrix for the legacy shader.
Parameters: in_transform – The transform matrix for the legacy shader. Returns: A reference to this ImportOptionsKit.
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void
Show(ImportOptionsKit &out_kit) const Copies this ImportOptionsKit into the given ImportOptionsKit.
Parameters: out_kit – The ImportOptionsKit to populate with the contents of this ImportOptionsKit.
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bool
ShowMultitexture(bool &out_state) const Shows whether to apply diffuse textures from layers greater than 0 on top of the legacy shader when it is applied to geometry.
Parameters: out_state – whether to apply diffuse textures from layers greater than 0 on top of the legacy shader when it is applied to geometry. Returns: true if the flag is valid, false otherwise.
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bool
ShowParameterizationSource(Parameterization &out_source) const Shows the parameterization source for the legacy shader.
Parameters: out_source – The parameterization source for the legacy shader. Returns: true if the parameterization source is valid, false otherwise.
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bool
ShowTransformMatrix(MatrixKit &out_transform) const Shows the transform matrix for the legacy shader.
Parameters: out_transform – The transform matrix for the legacy shader. Returns: true if the transform is valid, false otherwise.
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ImportOptionsKit &
UnsetEverything() Removes all settings from this ImportOptionsKit.
Returns: A reference to this ImportOptionsKit.
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ImportOptionsKit &
UnsetMultitexture() Removes whether to apply diffuse textures from layers greater than 0 on top of the legacy shader when it is applied to geometry.
Returns: A reference to this ImportOptionsKit.
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ImportOptionsKit &
UnsetParameterizationSource() Removes the parameterization source for the legacy shader.
Returns: A reference to this ImportOptionsKit.
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ImportOptionsKit &
UnsetTransformMatrix() Removes the transform matrix for the legacy shader.
Returns: A reference to this ImportOptionsKit.
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virtual
~ImportOptionsKit()
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virtual bool
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enum class