PartLabels
- class cee.mrk.PartLabels()
- Defines positioned text labels that can be shown in a - MarkupModel- Use - MarkupModel.addLabelsPartto create a new instance of this class.- Some examples of different label styles:  
Accessors
Methods
Accessors
- cee.mrk.PartLabels.attachmentAppearance
- Returns an active reference to the attachment appearance settings for this part. 
- cee.mrk.PartLabels.attachmentLineLength
- Length in pixels of the line that attaches the label to its 3D position - Note - attachmentLineLength is deprecated: This property is deprecated and will be removed in a future version. Use - attachmentAppearance.lineLengthinstead.
- cee.mrk.PartLabels.customData
- Custom data for the part. This field is not used by EnvisionWeb. 
- cee.mrk.PartLabels.drawMode
- Draw mode for the labels in this part 
- cee.mrk.PartLabels.labelAppearance
- Returns an active reference to the appearance settings for the labels in this part. 
- cee.mrk.PartLabels.labelAttachmentPoint
- Point where the attachment line meets the label 
- cee.mrk.PartLabels.labelCount
- The number of labels in the part. 
Methods
add
- cee.mrk.PartLabels.add(text, pos)
- Adds the given text to the part, placing it at the given position. Returns the index of the new label. - Arguments
- text ( - string) –
- pos ( - cee.Vec3) –
 
- Return type
- number
 
addWithOffsetDirection
- cee.mrk.PartLabels.addWithOffsetDirection(text, pos, offsetDirection)
- Adds text label with offset direction. Returns the index of the new label. - Arguments
- text ( - string) –
- pos ( - cee.Vec3) –
- offsetDirection ( - cee.Vec3) –
 
- Return type
- number
 
addWithOffsetDirectionFlipTowardEye
- cee.mrk.PartLabels.addWithOffsetDirectionFlipTowardEye(text, pos, offsetDirection)
- Adds text with offset direction where the offset direction will be flipped so that it always points towards the viewpoint. Returns the index of the new label. - Arguments
- text ( - string) –
- pos ( - cee.Vec3) –
- offsetDirection ( - cee.Vec3) –
 
- Return type
- number
 
addWithOffsetPosition
- cee.mrk.PartLabels.addWithOffsetPosition(text, pos, offsetPosition)
- Adds text label with offset position. Returns the index of the new label. - Arguments
- text ( - string) –
- pos ( - cee.Vec3) –
- offsetPosition ( - cee.Vec3) –
 
- Return type
- number
 
deleteAll
- cee.mrk.PartLabels.deleteAll()
- Deletes all text labels from the part. - Return type
- void
 
deleteLabelAt
- cee.mrk.PartLabels.deleteLabelAt(index)
- Deletes the text label at the given index. - Arguments
- index ( - number) –
 
- Return type
- void
 
getLabelOffsetDirection
- cee.mrk.PartLabels.getLabelOffsetDirection(index)
- Gets the offset direction of the label at the given index. - Arguments
- index ( - number) –
 
- Return type
- cee.Vec3
 
getLabelOffsetPosition
- cee.mrk.PartLabels.getLabelOffsetPosition(index)
- Gets the offset position of the label at the given index. - Arguments
- index ( - number) –
 
- Return type
- cee.Vec3
 
getLabelPosition
- cee.mrk.PartLabels.getLabelPosition(index)
- Gets the position of the label at the given index. - Arguments
- index ( - number) –
 
- Return type
- cee.Vec3
 
getLabelText
- cee.mrk.PartLabels.getLabelText(index)
- Gets the text of the label at the given index. - Arguments
- index ( - number) –
 
- Return type
- string
 
rayIntersect
- cee.mrk.PartLabels.rayIntersect(ray, hitItem)
- Picking - Arguments
- ray ( - cee.Ray) –
- hitItem ( - cee.mrk.PartHitItem) –
 
- Return type
- boolean
 
setCustomDrawOntoCanvasCallback
- cee.mrk.PartLabels.setCustomDrawOntoCanvasCallback(callback)
- Specify a custom label drawing callback. - Arguments
- callback ( - cee.mrk.CustomDrawOntoCanvasCallback) –
 
- Return type
- void
 - The callback will be called for each label in the part, and can be used to draw the label in a custom way. - Note that this callback does not consider the label appearance settings. The callback will only receive the text to draw. If you return false from the callback, the label will be drawn as default. 
setLabelOffsetDirection
- cee.mrk.PartLabels.setLabelOffsetDirection(index, offsetDirection, flipTowardsEye)
- Sets the offset direction of the label at the given index. - Arguments
- index ( - number) –
- offsetDirection ( - cee.Vec3) –
- flipTowardsEye ( - boolean) –
 
- Return type
- void
 
setLabelOffsetPosition
- cee.mrk.PartLabels.setLabelOffsetPosition(index, offsetPosition)
- Sets the offset position of the label at the given index. - Arguments
- index ( - number) –
- offsetPosition ( - cee.Vec3) –
 
- Return type
- void
 - Example: Move a label with the mouse - private onMouseMove(event: MouseEvent) { const label = this.m_pickingLabelPart; if (label && event.ctrlKey) { const view = this.m_viewer.getViewAt(0); const labelPos = label.getLabelPosition(0); // Keep label in the same distance from the camera const labelDepth = view.camera.project(labelPos).z; const oglWinPos = this.m_viewer.oglWinPosFromClientCoord(event.x, event.y); const labelOffsetPos = view.camera.unproject( {x: oglWinPos.x, y: oglWinPos.y, z: labelDepth}); label.setLabelOffsetPosition(0, labelOffsetPos); } } 
setLabelPosition
- cee.mrk.PartLabels.setLabelPosition(index, position)
- Sets the position of the label at the given index. - Arguments
- index ( - number) –
- position ( - cee.Vec3) –
 
- Return type
- void
 
setLabelText
- cee.mrk.PartLabels.setLabelText(index, text)
- Sets the text of the label at the given index. - Arguments
- index ( - number) –
- text ( - string) –
 
- Return type
- void
 
