A3DFaceUVPointInside

A3DStatus A3DFaceUVPointInside(A3DFaceUVPointInsideManager *pManager, A3DTopoFace const *psFace, A3DVector2dData const *pUVParameter, A3DDouble dTol3D, A3DUns8 *puiUVInFace)
A3DStatus A3DFaceUVPointInside(A3DFaceUVPointInsideManager* pManager, A3DTopoFace* psFace, A3DVector2dData* pUVParameter, A3DDouble dTol3D, A3DUns8* puiUVInFace)

This function projects a UV point on a face, and return if it’s inside or not.

Parameters

pManager: The face manager.

psFace: The input face.

pUVParameter: The input UV Point.

dTol3D: Tolerance to check if the UV point is on the edge.

puiUVInFace: Status of the UV point on the face. 0 is outside, 1 is inside.

Returns

A3D_SUCCESS on success, or an error code on failure