A3DGlobalGetGraphMaterialData
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A3DStatus
A3DGlobalGetGraphMaterialData(const A3DUns32 uiIndexMaterial, A3DGraphMaterialData *pData) A3DStatusA3DGlobalGetGraphMaterialData(constA3DUns32uiIndexMaterial,A3DGraphMaterialData* pData)Retrieves an indexed RGB color.
2.0HOOPS stores materials in a global state using indexes. When given an index, call
A3DGlobalGetGraphMaterialDatato fill in anA3DGraphMaterialDatainstance.//Retrievesthematerialdataatindex3: A3DGraphMaterialDatamaterial_data; A3D_INITIALIZE_DATA(A3DGraphMaterialData,material_data); A3DStatusresult=A3DGlobalGetGraphMaterialData(3,&material_data); assert(result==A3D_SUCCESS);
Parameters
uiIndexMaterial: The index of the material
pData: The
A3DGraphMaterialDatato fill in.Returns
A3D_SUCCESSor an error code in case of failure.