A3DGlobalGetGraphMaterialData

A3DStatus A3DGlobalGetGraphMaterialData(const A3DUns32 uiIndexMaterial, A3DGraphMaterialData *pData)
A3DStatus A3DGlobalGetGraphMaterialData(const A3DUns32 uiIndexMaterial, A3DGraphMaterialData* pData)

Retrieves an indexed RGB color.

2.0

HOOPS stores materials in a global state using indexes. When given an index, call A3DGlobalGetGraphMaterialData to fill in an A3DGraphMaterialData instance.

//Retrievesthematerialdataatindex3:
A3DGraphMaterialDatamaterial_data;
A3D_INITIALIZE_DATA(A3DGraphMaterialData,material_data);
A3DStatusresult=A3DGlobalGetGraphMaterialData(3,&material_data);
assert(result==A3D_SUCCESS);

Parameters

uiIndexMaterial: The index of the material

pData: The A3DGraphMaterialData to fill in.

Returns

A3D_SUCCESS or an error code in case of failure.