A3DMaterialAndVisualisationInfos

struct A3DMaterialAndVisualisationInfos

A structure to store material, visibility, suppressed, etc… informations, to put on other product occurrence.

Used for Assemblies / Views that modify those informations. It will be applied during shattered post-treatment.

Variables

A3DUns32 A3DMaterialAndVisualisationInfos.m_uiPathInAssemblyTreeSize

The size of m_ppPathInAssemblyTree.

A3DUTF8Char **A3DMaterialAndVisualisationInfos.m_ppPathInAssemblyTree

Path in the assembly tree of Product Occurrence to modify.

A3DGraphMaterialData *A3DMaterialAndVisualisationInfos.m_pMaterial

Pointer to an A3DGraphMaterialData entity.

May be NULL.

A3DMiscCartesianTransformationData *A3DMaterialAndVisualisationInfos.m_pTransform

Pointer to an A3DMiscCartesianTransformation entity.

May be NULL.

A3DBool A3DMaterialAndVisualisationInfos.m_bIsSuppressed

Is it suppressed?

A3DUns16 A3DMaterialAndVisualisationInfos.m_usLayer

Layer.

A3DUns16 A3DMaterialAndVisualisationInfos.m_usBehaviour

Behavior.

A3DUns8 A3DMaterialAndVisualisationInfos.m_ucType

Type.

9.0