A3DMaterialAndVisualisationInfos
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struct
A3DMaterialAndVisualisationInfos A structure to store material, visibility, suppressed, etc… informations, to put on other product occurrence.
Used for Assemblies / Views that modify those informations. It will be applied during shattered post-treatment.
Variables
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A3DUns32
A3DMaterialAndVisualisationInfos.m_uiPathInAssemblyTreeSize -
The size of
m_ppPathInAssemblyTree.
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A3DUTF8Char **
A3DMaterialAndVisualisationInfos.m_ppPathInAssemblyTree -
Path in the assembly tree of Product Occurrence to modify.
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A3DGraphMaterialData *
A3DMaterialAndVisualisationInfos.m_pMaterial -
Pointer to an
A3DGraphMaterialDataentity.May be NULL.
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A3DMiscCartesianTransformationData *
A3DMaterialAndVisualisationInfos.m_pTransform -
Pointer to an
A3DMiscCartesianTransformationentity.May be NULL.
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A3DBool
A3DMaterialAndVisualisationInfos.m_bIsSuppressed -
Is it suppressed?
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A3DUns16
A3DMaterialAndVisualisationInfos.m_usLayer -
Layer.
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A3DUns16
A3DMaterialAndVisualisationInfos.m_usBehaviour -
Behavior.
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A3DUns8
A3DMaterialAndVisualisationInfos.m_ucType -
Type.
9.0