A3DMaterialAndVisualisationInfos
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struct
A3DMaterialAndVisualisationInfos A structure to store material, visibility, suppressed, etc.
data, to put on other product occurrences. Used for Assemblies / Views that modify this data. It will be applied during shattered post-processing.
Variables
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A3DUns32
A3DMaterialAndVisualisationInfos.m_uiPathInAssemblyTreeSize -
The size of:c:member:m_ppPathInAssemblyTree <A3DMaterialAndVisualisationInfos.m_ppPathInAssemblyTree>.
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A3DUTF8Char **
A3DMaterialAndVisualisationInfos.m_ppPathInAssemblyTree -
Path in the assembly tree of Product Occurrence to modify.
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A3DGraphMaterialData *
A3DMaterialAndVisualisationInfos.m_pMaterial -
Pointer to an:c:struct:~A3DGraphMaterialDataentity.
May be NULL.
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A3DMiscCartesianTransformationData *
A3DMaterialAndVisualisationInfos.m_pTransform -
Pointer to an:c:type:~A3DMiscCartesianTransformationentity.
May be NULL.
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A3DBool
A3DMaterialAndVisualisationInfos.m_bIsSuppressed -
Is it suppressed?
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A3DUns16
A3DMaterialAndVisualisationInfos.m_usLayer -
Layer.
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A3DUns16
A3DMaterialAndVisualisationInfos.m_usBehaviour -
Behavior.
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A3DUns8
A3DMaterialAndVisualisationInfos.m_ucType -
Type.
9.0