A3DGraphTextureDefinitionData

struct A3DGraphTextureDefinitionData

TextureDefinitionData structure.

2.0

The picture index refers to a picture in the picture array of the global data.

The:c:member:m_ucTextureDimension <A3DGraphTextureDefinitionData.m_ucTextureDimension>member represents the dimension of the image. Possible values are 1, 2 or 3 (1 and 3 are reserved for future use)

The:c:member:m_uiMappingAttributes <A3DGraphTextureDefinitionData.m_uiMappingAttributes>member is a bitmask that defines the procedure to apply the texture (see:ref:Texture Mapping Attribute <group__a3d__texturemappingattribute>). This information can be completed with additional information such as intensity and involved color/alpha components.

The:c:member:m_pdMappingAttributesIntensity <A3DGraphTextureDefinitionData.m_pdMappingAttributesIntensity>member is an array of values that specify texture intensity values. Each of these members can be set to 0 or to the number of procedures deduced from the texture mapping attributes. If 0, intensity is set to 1. Otherwise, values should be in the range [0.0,1.0] and correspond to each non-zero bit of texture mapping attributes respectively. Same for the texture mapping attributes components, for which the default value is:c:macro:~kA3DTextureMappingComponentsRgba(Texture Mapping Attribute Components).

Multiple procedures for texture application are reserved for future use. Therefore:c:member:A3DGraphTextureDefinitionData::m_pdMappingAttributesIntensity <A3DGraphTextureDefinitionData.m_pdMappingAttributesIntensity>and:c:member:A3DGraphTextureDefinitionData::m_pucMappingAttributesComponents <A3DGraphTextureDefinitionData.m_pucMappingAttributesComponents>can contain at most one element:

Here is some pseudocode that sets attribute values that are within the current limitation in texture mapping settings:

myGraphTextureDefinition.m_uiMappingAttributes=kA3DTextureMappingDiffuse;

//Foreachbitof\refm_uiMappingAttributeswithavalueof1,intensityare1.0bydefault
myGraphTextureDefinition.m_uiMappingAttributesIntensitySize=0;

//Foreachbitof\refm_uiMappingAttributeswithavalueof1,componentsare\refkA3DTextureMappingComponentsRgbabydefault
myGraphTextureDefinition.m_uiMappingAttributesComponentsSize=0;

Or:

myGraphTextureDefinition.m_uiMappingAttributes=kA3DTextureMappingDiffuse;
myGraphTextureDefinition.m_uiMappingAttributesIntensitySize=1;
myGraphTextureDefinition.m_pdMappingAttributesIntensity[0]=1.0;
myGraphTextureDefinition.m_uiMappingAttributesComponentsSize=1;
myGraphTextureDefinition.m_pucMappingAttributesComponents[0]=kA3DTextureMappingComponentsRgba;

For information on values for the:c:member:m_dAlphaTestReference <A3DGraphTextureDefinitionData.m_dAlphaTestReference>member or the:c:member:m_dAlphaTestReference <A3DGraphTextureDefinitionData.m_dAlphaTestReference>member, see:ref:Texture Alpha Test <group__a3d__texturealphatest>. The latter member is a threshold value for the alpha test, which is used in conjunction with the:c:member:m_dAlphaTestReference <A3DGraphTextureDefinitionData.m_dAlphaTestReference>member.

Variables

A3DUns32 A3DGraphTextureDefinitionData.m_uiPictureIndex

Picture index in global data:c:type:~A3DGlobal.

A3DUns8 A3DGraphTextureDefinitionData.m_ucTextureDimension

Dimension of the texture.

A3DETextureMappingType A3DGraphTextureDefinitionData.m_eMappingType

Mapping type.

A3DETextureMappingOperator A3DGraphTextureDefinitionData.m_eMappingOperator

Mapping operator.

A3DMiscCartesianTransformation *A3DGraphTextureDefinitionData.m_pOperatorTransfo

Optional mapping transformation.

A3DUns32 A3DGraphTextureDefinitionData.m_uiMappingAttributes

Defines a method to map a texture.

See explanations above.

A3DUns32 A3DGraphTextureDefinitionData.m_uiMappingAttributesIntensitySize

The size of:c:member:m_pdMappingAttributesIntensity <A3DGraphTextureDefinitionData.m_pdMappingAttributesIntensity>.

A3DDouble *A3DGraphTextureDefinitionData.m_pdMappingAttributesIntensity

Intensities for attributes.

A3DUns32 A3DGraphTextureDefinitionData.m_uiMappingAttributesComponentsSize

The size of:c:member:m_pucMappingAttributesComponents <A3DGraphTextureDefinitionData.m_pucMappingAttributesComponents>.

A3DUns8 *A3DGraphTextureDefinitionData.m_pucMappingAttributesComponents

Components for attributes.

A3DETextureFunction A3DGraphTextureDefinitionData.m_eTextureFunction

Defines how to paint a texture on the surface being rendered.

A3DDouble A3DGraphTextureDefinitionData.m_dRed

Reserved for future use.

Blend color component in the range [0.0,1.0].

A3DDouble A3DGraphTextureDefinitionData.m_dGreen

Reserved for future use.

Blend color component in the range [0.0,1.0].

A3DDouble A3DGraphTextureDefinitionData.m_dBlue

Reserved for future use.

Blend color component in the range [0.0,1.0].

A3DDouble A3DGraphTextureDefinitionData.m_dAlpha

Reserved for future use.

Blend alpha component in the range [0.0,1.0].

A3DETextureBlendParameter A3DGraphTextureDefinitionData.m_eBlend_src_RGB

Reserved for future use.

A3DETextureBlendParameter A3DGraphTextureDefinitionData.m_eBlend_dst_RGB

Reserved for future use.

A3DETextureBlendParameter A3DGraphTextureDefinitionData.m_eBlend_src_Alpha

Reserved for future use.

A3DETextureBlendParameter A3DGraphTextureDefinitionData.m_eBlend_dst_Alpha

Reserved for future use.

A3DUns8 A3DGraphTextureDefinitionData.m_ucTextureApplyingMode

Defines special applying modes of a texture:ref:Texture Applying Mode <group__a3d__textureapplyingmode>.

A3DETextureAlphaTest A3DGraphTextureDefinitionData.m_eTextureAlphaTest

Reserved for future use.

Defines how to use Alpha test.

A3DDouble A3DGraphTextureDefinitionData.m_dAlphaTestReference

Threshold value for alpha test; used in conjunction with:c:member:m_eTextureAlphaTest <A3DGraphTextureDefinitionData.m_eTextureAlphaTest>.

A3DETextureWrappingMode A3DGraphTextureDefinitionData.m_eTextureWrappingModeS

Repeating mode first direction.

A3DETextureWrappingMode A3DGraphTextureDefinitionData.m_eTextureWrappingModeT

Repeating mode second direction.

A3DGraphTextureTransformation *A3DGraphTextureDefinitionData.m_pTextureTransfo

Optional texture transformation.