Texture Mapping Attribute Components

Index

Preprocessor Definitions

Preprocessor Definitions

kA3DTextureMappingComponentsRed

Defines which component(s) must be used to map a texture These values can be bitwise combined to select several components at once.

2.0 Red component.
kA3DTextureMappingComponentsGreen

Green component.

kA3DTextureMappingComponentsBlue

Blue component.

kA3DTextureMappingComponentsRgb

Full Red-Green-Blue components.

kA3DTextureMappingComponentsAlpha

Alpha component.

kA3DTextureMappingComponentsRgba

Full Red-Green-Blue-Alpha components.