A3DRWParamsExportGltfData
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struct
A3DRWParamsExportGltfData Specifies parameters used to write the model file to GLTF/GLB format.
Variables
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A3DBool
A3DRWParamsExportGltfData.m_bAscii -
Control if the GTLF/GLB is in Ascii or Binary format. Binary format will have embedded textures.
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A3DUTF8Char *
A3DRWParamsExportGltfData.m_pcTextureFolder -
Optional folder where texture will be exported (if any).
If null, then texture are written in the same directory as the .gltf/.glb. Symbol @ is expanded as Filename of current file (without extension).
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A3DBool
A3DRWParamsExportGltfData.m_bExportEdgeWires -
Option to control if edge wires are exported. A3D_False by default.