A3DRWParamsExportGltfData

struct A3DRWParamsExportGltfData

Specifies parameters used to write the model file to GLTF/GLB format.

Variables

A3DBool A3DRWParamsExportGltfData.m_bAscii

Control if the GTLF/GLB is in Ascii or Binary format. Binary format will have embedded textures.

A3DUTF8Char *A3DRWParamsExportGltfData.m_pcTextureFolder

Optional folder where texture will be exported (if any).

If null, then texture are written in the same directory as the .gltf/.glb. Symbol @ is expanded as Filename of current file (without extension).

A3DBool A3DRWParamsExportGltfData.m_bExportEdgeWires

Option to control if edge wires are exported. A3D_False by default.