A3DGraphTextureTransformationData
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struct
A3DGraphTextureTransformationData Texture Transformation Structure.
2.0The library supports 2D texture transformations. It does not currently support 3D texture transformations.
The matrix is always an array of 16 doubles. Rotation around x: matrix[0], matrix[1], matrix[2] Rotation around y: matrix[4], matrix[5], matrix[6] Rotation around z: matrix[8], matrix[9], matrix[10] Translation(x,y,z): matrix[12], matrix[13], matrix[14]
Variables
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A3DBool
A3DGraphTextureTransformationData.m_bTextureFlipS -
Inverts the S coordinate parameter.
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A3DBool
A3DGraphTextureTransformationData.m_bTextureFlipT -
Inverts the T coordinate parameter.
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A3DDouble
A3DGraphTextureTransformationData.m_dMatrix[16] -
Coordinates of the matrix, which are described in the Detailed Description for this structure.
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A3DBool
A3DGraphTextureTransformationData.m_bIs2D -
Indicates that matrix_transformation contains only 2D terms; always true in this version.