A3DETextureAlphaMode
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enum
A3DETextureAlphaMode - 12.0
Defines how to interpret the alpha value of a texture. The alpha mode and cut-off values are specified as
A3DGraphMaterialDataadditional attributes. The alpha cut-off applies only to the A3DETextureAlphaModeMask mode.
Enumerators
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enumerator
A3DETextureAlphaModeNone - A3DETextureAlphaModeNone
Default value.
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enumerator
A3DETextureAlphaModeOpaque - A3DETextureAlphaModeOpaque
The alpha value is ignored and the rendered output is fully opaque.
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enumerator
A3DETextureAlphaModeMask - A3DETextureAlphaModeMask
The rendered output is either fully opaque or fully transparent depending on the alpha value and the specified alpha cutoff value.
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enumerator
A3DETextureAlphaModeBlend - A3DETextureAlphaModeBlend
The alpha value is used to composite the source and destination areas.