A3DETextureAlphaMode
-
enum
A3DETextureAlphaMode - 12.0
Defines how to interpret the alpha value of a texture. The alpha mode and cut-off values are specified as
A3DGraphMaterialDataadditional attributes. The alpha cut-off applies only to the A3DETextureAlphaModeMask mode.
-
enumerator
A3DETextureAlphaModeNone Default value.
-
enumerator
A3DETextureAlphaModeOpaque The alpha value is ignored and the rendered output is fully opaque.
-
enumerator
A3DETextureAlphaModeMask The rendered output is either fully opaque or fully transparent depending on the alpha value and the specified alpha cutoff value.
-
enumerator
A3DETextureAlphaModeBlend The alpha value is used to composite the source and destination areas.