A3DMarkupPositionIsScreenLocation

A3DStatus A3DMarkupPositionIsScreenLocation(const A3DMarkupDefinition *pMarkupDefinition, A3DBool *pIsScreenLocation, A3DMDPosition2DData *pPosition, A3DVector2dData *pOffsetAnchorPoint)
A3DStatus A3DMarkupPositionIsScreenLocation(const A3DMarkupDefinition* pMarkupDefinition, A3DBool* pIsScreenLocation, A3DMDPosition2DData* pPosition, A3DVector2dData* pOffsetAnchorPoint)

Test if the position of the markup is a screen position, and return the position and the offset of the anchor point.

Parameters

pMarkupDefinition: is the markup.

pIsScreenLocation: true if the position of the markup is a screen position.

pPosition: is the 2D position of the markup.

pOffsetAnchorPoint: is the offset of position of the markup.

Returns

A3D_SUCCESS on success, or an error code on failure