A3DMarkupPositionIsScreenLocation
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A3DStatus
A3DMarkupPositionIsScreenLocation(const A3DMarkupDefinition *pMarkupDefinition, A3DBool *pIsScreenLocation, A3DMDPosition2DData *pPosition, A3DVector2dData *pOffsetAnchorPoint) A3DStatusA3DMarkupPositionIsScreenLocation(constA3DMarkupDefinition* pMarkupDefinition,A3DBool* pIsScreenLocation,A3DMDPosition2DData* pPosition,A3DVector2dData* pOffsetAnchorPoint)Test if the position of the markup is a screen position, and return the position and the offset of the anchor point.
Parameters
pMarkupDefinition: is the markup.
pIsScreenLocation: true if the position of the markup is a screen position.
pPosition: is the 2D position of the markup.
pOffsetAnchorPoint: is the offset of position of the markup.
Returns
A3D_SUCCESSon success, or an error code on failure