MrDwgGeometry
Functions
| Adesk::Boolean | circle | 
| Adesk::Boolean | circle | 
| Adesk::Boolean | circularArc | 
| Adesk::Boolean | circularArc | 
| Adesk::Boolean | ellipticalArc | 
| Adesk::Boolean | polyline | 
| Adesk::Boolean | polyline | 
| Adesk::Boolean | polyPolyline | 
| Adesk::Boolean | polygon | 
| Adesk::Boolean | pline | 
| Adesk::Boolean | mesh | 
| Adesk::Boolean | ray | 
| Adesk::Boolean | shell | 
| Adesk::Boolean | text | 
| Adesk::Boolean | text | 
| Adesk::Boolean | xline | 
| void | addKeyToVector | 
| void | addKeysToVector | 
Detailed Description
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class MrDwgGeometry
- Subclassed by MrDwgViewportGeometry, MrDwgWorldGeometry - Public Functions - 
Adesk::Boolean circle(AcGePoint3d const ¢er, double const radius, AcGeVector3d const &normal) const
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Adesk::Boolean circle(AcGePoint3d const &pt1, AcGePoint3d const &pt2, AcGePoint3d const &pt3) const
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Adesk::Boolean circularArc(AcGePoint3d const ¢er, double const radius, AcGeVector3d const &normal, AcGeVector3d const &startVector, double const sweepAngle, AcGiArcType const arcType) const
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Adesk::Boolean circularArc(AcGePoint3d const &start, AcGePoint3d const &point, AcGePoint3d const &end, AcGiArcType const arcType) const
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Adesk::Boolean ellipticalArc(AcGePoint3d const ¢er, AcGeVector3d const &majorAxis, AcGeVector3d const &minorAxis, double majorAxisLength, double minorAxisLength, double startDegreeInRads, double endDegreeInRads) const
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Adesk::Boolean polyline(Adesk::UInt32 const nbPoints, AcGePoint3d const *pVertexList, AcGeVector3d const *pNormal, Adesk::LongPtr lBaseSubEntMarker, bool useSimpleMarkers = false) const
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Adesk::Boolean polyline(AcGiPolyline const &polylineObj) const
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Adesk::Boolean polyPolyline(Adesk::UInt32 nbPolylines, AcGiPolyline const *pPolylines) const
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Adesk::Boolean polygon(Adesk::UInt32 const nbPoints, AcGePoint3d const *pVertexList) const
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Adesk::Boolean pline(AcDbPolyline const &lwBuf, Adesk::UInt32 fromIndex, Adesk::UInt32 numSegs) const
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Adesk::Boolean mesh(Adesk::UInt32 const rows, Adesk::UInt32 const columns, AcGePoint3d const *pVertexList, AcGiEdgeData const *pEdgeData, AcGiFaceData const *pFaceData, AcGiVertexData const *pVertexData, bool const bAutoGenerateNormals) const
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Adesk::Boolean ray(AcGePoint3d const &origin, AcGePoint3d const &other_point) const
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Adesk::Boolean shell(Adesk::UInt32 const nbVertex, AcGePoint3d const *pVertexList, Adesk::UInt32 const faceListSize, Adesk::Int32 const *pFaceList, AcGiEdgeData const *pEdgeData, AcGiFaceData const *pFaceData, AcGiVertexData const *pVertexData, const struct resbuf *pResBuf, bool const bAutoGenerateNormals) const
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Adesk::Boolean text(AcGePoint3d const &position, AcGeVector3d const &normal, AcGeVector3d const &direction, double const height, double const width, double const oblique, const ACHAR *pMsg, AcDbEntity *pEnt = 0) const
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Adesk::Boolean text(AcGePoint3d const &position, AcGeVector3d const &normal, AcGeVector3d const &direction, const ACHAR *pMsg, Adesk::Int32 const length, Adesk::Boolean const raw, AcGiTextStyle const &pTextStyle, std::map<std::wstring, std::string> *fontmap, mTextData *mtext, AcDbEntity *pEnt = 0, HC_KEY entityInsertionSegment = -1) const
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Adesk::Boolean xline(AcGePoint3d const &one_xline_point, AcGePoint3d const &a_different_xline_point) const
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void addKeyToVector(HC_KEY keyToAdd) const
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void addKeysToVector(HC_KEY *keysToAdd, int numberOfKeys) const
 
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Adesk::Boolean 
 
        