MrDwgViewport
Functions
ACRX_DECLARE_MEMBERS |
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MrDwgViewport |
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~MrDwgViewport |
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| void | getModelToEyeTransform |
| void | getEyeToModelTransform |
| void | getWorldToEyeTransform |
| void | getEyeToWorldTransform |
| Adesk::Boolean | isPerspective |
| Adesk::Boolean | doPerspective |
| Adesk::Boolean | doInversePerspective |
| void | getNumPixelsInUnitSquare |
| void | getCameraLocation |
| void | getCameraTarget |
| void | getCameraUpVector |
| Adesk::ULongPtr | viewportId |
| Adesk::Int16 | acadWindowId |
| void | getViewportDcCorners |
| Adesk::Boolean | getFrontAndBackClipValues |
| double | linetypeScaleMultiplier |
| double | linetypeGenerationCriteria |
| AcGeVector3d | viewDir |
Detailed Description
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class
MrDwgViewport: public AcGiViewport Public Functions
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ACRX_DECLARE_MEMBERS(AcGiViewport)
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MrDwgViewport()
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~MrDwgViewport()
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void
getModelToEyeTransform(AcGeMatrix3d &mx) const
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void
getEyeToModelTransform(AcGeMatrix3d &mx) const
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void
getWorldToEyeTransform(AcGeMatrix3d &mx) const
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void
getEyeToWorldTransform(AcGeMatrix3d &mx) const
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Adesk::Boolean
isPerspective() const
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Adesk::Boolean
doPerspective(AcGePoint3d&) const
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Adesk::Boolean
doInversePerspective(AcGePoint3d&) const
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void
getNumPixelsInUnitSquare(AcGePoint3d const &givenWorldpt, AcGePoint2d &pixelArea, bool includePerspective = true) const
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void
getCameraLocation(AcGePoint3d &location) const
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void
getCameraTarget(AcGePoint3d &target) const
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void
getCameraUpVector(AcGeVector3d &upVector) const
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Adesk::ULongPtr
viewportId() const
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Adesk::Int16
acadWindowId() const
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void
getViewportDcCorners(AcGePoint2d &lower_left, AcGePoint2d &upper_right) const
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Adesk::Boolean
getFrontAndBackClipValues(Adesk::Boolean &clip_front, Adesk::Boolean &clip_back, double &front, double &back) const
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double
linetypeScaleMultiplier() const
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double
linetypeGenerationCriteria() const
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AcGeVector3d
viewDir() const
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