VisualEffectsKitο
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class
HPS.VisualEffectsKit: HPS.Kitο Public Functions
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override void
Dispose()ο
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override bool
Empty()ο
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bool
Equals(HPS.VisualEffectsKit in_kit)ο
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override bool
Equals(Object obj)
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override int
GetHashCode()ο
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override HPS.Type
ObjectType()ο
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void
Set(HPS.VisualEffectsKit in_kit)ο
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HPS.VisualEffectsKit
SetAmbientOcclusionEnabled(bool in_state)ο
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HPS.VisualEffectsKit
SetBloomEnabled(bool in_state)ο
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HPS.VisualEffectsKit
SetDepthOfFieldEnabled(bool in_state)ο
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HPS.VisualEffectsKit
SetEyeDomeLightingBackColor(bool in_state)ο
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HPS.VisualEffectsKit
SetEyeDomeLightingBackColor(bool in_state, HPS.RGBColor in_color)
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HPS.VisualEffectsKit
SetEyeDomeLightingBackColor(HPS.RGBColor in_color)
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HPS.VisualEffectsKit
SetEyeDomeLightingEnabled(bool in_state)ο
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HPS.VisualEffectsKit
SetLinesAntiAliasing(bool in_state)ο
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HPS.VisualEffectsKit
SetPostProcessEffectsEnabled(bool in_state)ο
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HPS.VisualEffectsKit
SetScreenAntiAliasing(bool in_state)ο
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HPS.VisualEffectsKit
SetShadowMaps(bool in_state)ο
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HPS.VisualEffectsKit
SetShadowMaps(bool in_state, uint in_samples)
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HPS.VisualEffectsKit
SetShadowMaps(bool in_state, uint in_samples, uint in_resolution)
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HPS.VisualEffectsKit
SetShadowMaps(bool in_state, uint in_samples, uint in_resolution, bool in_view_dependent)
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HPS.VisualEffectsKit
SetShadowMaps(bool in_state, uint in_samples, uint in_resolution, bool in_view_dependent, bool in_jitter)
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HPS.VisualEffectsKit
SetShadowMaps(uint in_samples, uint in_resolution, bool in_view_dependent, bool in_jitter)
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HPS.VisualEffectsKit
SetSilhouetteEdgesEnabled(bool in_state)ο
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HPS.VisualEffectsKit
SetSimpleReflection(bool in_state)ο
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HPS.VisualEffectsKit
SetSimpleReflection(bool in_state, float in_opacity)
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HPS.VisualEffectsKit
SetSimpleReflection(bool in_state, float in_opacity, uint in_blurring)
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HPS.VisualEffectsKit
SetSimpleReflection(bool in_state, float in_opacity, uint in_blurring, bool in_fading)
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HPS.VisualEffectsKit
SetSimpleReflection(bool in_state, float in_opacity, uint in_blurring, bool in_fading, float in_attenuation_near_distance)
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HPS.VisualEffectsKit
SetSimpleReflection(bool in_state, float in_opacity, uint in_blurring, bool in_fading, float in_attenuation_near_distance, float in_attenuation_far_distance)
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HPS.VisualEffectsKit
SetSimpleReflection(float in_opacity, uint in_blurring, bool in_fading, float in_attenuation_near_distance, float in_attenuation_far_distance)
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HPS.VisualEffectsKit
SetSimpleReflectionPlane()ο
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HPS.VisualEffectsKit
SetSimpleReflectionPlane(HPS.Plane in_projected_onto)
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HPS.VisualEffectsKit
SetSimpleReflectionVisibility(HPS.VisibilityKit in_reflected_types)ο
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HPS.VisualEffectsKit
SetSimpleShadow(bool in_state)ο
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HPS.VisualEffectsKit
SetSimpleShadow(bool in_state, uint in_resolution)
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HPS.VisualEffectsKit
SetSimpleShadow(bool in_state, uint in_resolution, uint in_blurring)
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HPS.VisualEffectsKit
SetSimpleShadow(bool in_state, uint in_resolution, uint in_blurring, bool in_ignore_transparency)
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HPS.VisualEffectsKit
SetSimpleShadow(uint in_resolution, uint in_blurring, bool in_ignore_transparency)
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HPS.VisualEffectsKit
SetSimpleShadowColor()ο
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HPS.VisualEffectsKit
SetSimpleShadowColor(HPS.RGBAColor in_color)
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HPS.VisualEffectsKit
SetSimpleShadowLightDirection()ο
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HPS.VisualEffectsKit
SetSimpleShadowLightDirection(HPS.Vector in_direction)
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HPS.VisualEffectsKit
SetSimpleShadowPlane()ο
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HPS.VisualEffectsKit
SetSimpleShadowPlane(HPS.Plane in_projected_onto)
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HPS.VisualEffectsKit
SetTextAntiAliasing(bool in_state)ο
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void
Show(out HPS.VisualEffectsKit out_kit)ο
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bool
ShowAmbientOcclusionEnabled(out bool out_state)ο
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bool
ShowBloomEnabled(out bool out_state)ο
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bool
ShowDepthOfFieldEnabled(out bool out_state)ο
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bool
ShowEyeDomeLightingBackColor(out bool out_state, out HPS.RGBColor out_color)ο
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bool
ShowEyeDomeLightingEnabled(out bool out_state)ο
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bool
ShowLinesAntiAliasing(out bool out_state)ο
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bool
ShowPostProcessEffectsEnabled(out bool out_state)ο
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bool
ShowScreenAntiAliasing(out bool out_state)ο
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bool
ShowShadowMaps(out bool out_state, out uint out_samples, out uint out_resolution, out bool out_view_dependent, out bool out_jitter)ο
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bool
ShowSilhouetteEdgesEnabled(out bool out_state)ο
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bool
ShowSimpleReflection(out bool out_state, out float out_opacity, out uint out_blurring, out bool out_fading, out float out_attenuation_near_distance, out float out_attenuation_far_distance)ο
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bool
ShowSimpleReflectionVisibility(out HPS.VisibilityKit out_reflected_types)ο
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bool
ShowSimpleShadow(out bool out_state, out uint out_resolution, out uint out_blurring, out bool out_ignore_transparency)ο
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bool
ShowSimpleShadowColor(out HPS.RGBAColor out_color)ο
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bool
ShowSimpleShadowLightDirection(out HPS.Vector out_direction)ο
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bool
ShowTextAntiAliasing(out bool out_state)ο
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HPS.VisualEffectsKit
UnsetAmbientOcclusionEnabled()ο
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HPS.VisualEffectsKit
UnsetBloomEnabled()ο
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HPS.VisualEffectsKit
UnsetDepthOfFieldEnabled()ο
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HPS.VisualEffectsKit
UnsetEverything()ο
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HPS.VisualEffectsKit
UnsetEyeDomeLightingBackColor()ο
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HPS.VisualEffectsKit
UnsetEyeDomeLightingEnabled()ο
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HPS.VisualEffectsKit
UnsetLinesAntiAliasing()ο
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HPS.VisualEffectsKit
UnsetPostProcessEffectsEnabled()ο
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HPS.VisualEffectsKit
UnsetScreenAntiAliasing()ο
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HPS.VisualEffectsKit
UnsetShadowMaps()ο
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HPS.VisualEffectsKit
UnsetSilhouetteEdgesEnabled()ο
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HPS.VisualEffectsKit
UnsetSimpleReflection()ο
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HPS.VisualEffectsKit
UnsetSimpleReflectionPlane()ο
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HPS.VisualEffectsKit
UnsetSimpleReflectionVisibility()ο
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HPS.VisualEffectsKit
UnsetSimpleShadow()ο
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HPS.VisualEffectsKit
UnsetSimpleShadowColor()ο
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HPS.VisualEffectsKit
UnsetSimpleShadowLightDirection()ο
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HPS.VisualEffectsKit
UnsetSimpleShadowPlane()ο
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HPS.VisualEffectsKit
UnsetTextAntiAliasing()ο
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VisualEffectsKit()ο
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VisualEffectsKit(HPS.VisualEffectsKit in_kit)
Public Static Functions
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HPS.VisualEffectsKit
GetDefault()ο
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bool
operator!=(HPS.VisualEffectsKit a, HPS.VisualEffectsKit b)ο
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bool
operator==(HPS.VisualEffectsKit a, HPS.VisualEffectsKit b)ο
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override void