HiddenLine

class HPS.HiddenLine : public IDisposable

Public Types

enum Algorithm

Specifies the sorting algorithm that should be used to sort the geometry which has been drawn as a result of setting SetRenderFaces to true.

Values:

None

No sorting of faces will be performed.

ZBuffer

Utilizes a z-buffering algorithm, defaulting to hardware z-buffer.

ZSort

Utilizes a z-sorting algorithm which sorts faces based on the z-value of each triangles centroid.

Public Functions

void Dispose ()
HiddenLine (HPS.HiddenLine in_that)