TextureMatrixControl

class HPS.TextureMatrixControl : public HPS.Control

The TextureMatrixControl class is a smart pointer that is tied to a database object. It controls the various attributes related to texture matrices.

Public Functions

HPS.TextureMatrixControl Adjoint ()

Replaces this matrix with it’s matrix adjoint. The adjoint is similar to the inverse but is always guaranteed to exist, even for singular matrices.

Return

A reference to this object.

HPS.TextureMatrixControl Concatenate (HPS.MatrixKit in_kit)

Replaces this matrix with the matrix product of itself multiplied by another matrix.

Param in_kit

the right side operand of the matrix multiplication.

Return

A reference to this object.

override void Dispose ()
HPS.TextureMatrixControl Invert ()

Replaces this matrix with it’s matrix inverse. If this matrix is singular (determinant = 0), it will be unchanged.

Return

A reference to this object.

HPS.TextureMatrixControl Normalize ()

Divides this matrix by its determinant. If this matrix is singular (determinant = 0), it will be unchanged.

Return

A reference to this object.

override HPS.Type ObjectType ()

This function returns the type the object, as declared (if the object is derived, this does not give the true type of the derived object).

Return

The declared type of the object in question, which may differ from the true, underlying type.

HPS.TextureMatrixControl Rotate (float in_x, float in_y, float in_z)

Concatenates a rotation matrix to this matrix with rotation around the primary axes.

Param in_x

The number of degrees to rotate around the x-axis.

Param in_y

The number of degrees to rotate around the y-axis.

Param in_z

The number of degrees to rotate around the z-axis.

Return

A reference to this object.

HPS.TextureMatrixControl RotateOffAxis (HPS.Vector in_vector, float in_theta)

Concatenates a rotation matrix to this matrix with rotation around an arbitrary vector.

Param in_vector

The vector to rotate around.

Param in_theta

the number of degrees to rotate around the specified vector

Return

A reference to this object.

HPS.TextureMatrixControl Scale (float in_x, float in_y, float in_z)

Concatenates a scale matrix to this matrix that represents a uniform scaling of the scene.

Param in_x

The scale multiplier along the x-axis.

Param in_y

The scale multiplier along the y-axis.

Param in_z

The scale multiplier along the z-axis.

Return

A reference to this object.

HPS.TextureMatrixControl Set (HPS.MatrixKit in_matrix)

Copies all settings from the source MatrixKit into this object.

Param in_matrix

The source MatrixKit to copy.

HPS.TextureMatrixControl SetElement (ulong in_ordinal_zero_to_fifteen, float in_value)

Sets a single matrix element, indexed as a linear array in row-major order.

Param in_ordinal_zero_to_fifteen

The offset into the matrix. Valid range is [0, 15].

Param in_value

The matrix element.

Return

A reference to this object.

HPS.TextureMatrixControl SetElement (ulong in_row, ulong in_column, float in_value)

Sets a single matrix element.

Param in_row

The row index. Valid range is [0, 3].

Param in_column

The column index. Valid range is [0, 3].

Param in_value

The matrix element.

Return

A reference to this object.

HPS.TextureMatrixControl SetElements (float[] in_values)

Sets some or all elements in the matrix from an array, starting with the first element.

Param in_values

An array of float values in row-major order that should replace the values in the matrix.

Return

A reference to this object.

bool Show (out HPS.MatrixKit out_matrix)

Copies all settings from this control into the given MatrixKit.

Param out_matrix

The MatrixKit to populate with the contents of this object.

bool ShowAdjoint (out HPS.MatrixKit out_matrix)

Computes the matrix adjoint of this matrix. The adjoint is similar to the inverse but is always guaranteed to exist, even for singular matrices.

Param out_matrix

The matrix adjoint of this matrix.

Return

true if the setting is valid, false otherwise.

bool ShowDeterminant (out float out_determinant)

Computes the matrix determinant of this matrix.

Param out_determinant

The matrix determinant.

Return

true if the setting is valid, false otherwise.

bool ShowElement (ulong in_ordinal_zero_to_fifteen, out float out_value)

Shows a single matrix element, indexed as a linear array in row-major order.

Param in_ordinal_zero_to_fifteen

The offset into the matrix. Valid range is [0, 15].

Param out_value

The matrix element.

Return

true if the setting is valid, false otherwise.

bool ShowElement (ulong in_row, ulong in_column, out float out_value)

Shows a single matrix element.

Param in_row

The row index. Valid range is [0, 3].

Param in_column

The column index. Valid range is [0, 3].

Param out_value

The matrix element.

Return

true if the setting is valid, false otherwise.

bool ShowElements (out float[] out_matrix)

Shows all elements of this matrix as an array.

Param out_matrix

The contents of the matrix arranged as a linear array in row-major order.

Return

true if the setting is valid, false otherwise.

bool ShowInverse (out HPS.MatrixKit out_matrix)

Computes the matrix inverse of this matrix. Fails if this matrix is singular (determinant = 0).

Param out_matrix

The matrix inverse of this matrix.

Return

true if the setting is valid, false otherwise.

TextureMatrixControl (HPS.SegmentKey in_seg)

Initializes a control tied to the segment in_seg.

TextureMatrixControl (HPS.TextureMatrixControl in_that)

Initializes a control tied to the same object as in_that.

HPS.TextureMatrixControl Translate (float in_x, float in_y, float in_z)

Concatenates a translation matrix to this matrix that moves geometry.

Param in_x

The number of units to translate along the x-axis.

Param in_y

The number of units to translate along the y-axis.

Param in_z

The number of units to translate along the z-axis.

Return

A reference to this object.

HPS.TextureMatrixControl UnsetEverything ()

Removes all settings from this object.

Return

A reference to this object.