EventHandler
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class
EventHandler: public HPS::Object The EventHandler class is the base class for any event handler that can be created. All custom event handlers should inherit from this.
Public Types
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enum class
HandleResult: uint32_t Enumeration of the values the EventHandler uses to indicate if it handled an event.
Values:
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enumerator
Handled The event was handled by this EventHandler. Consume the event if possible.
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enumerator
NotHandled The event was not handled by this EventHandler. Pass to the next handler if any or if possible.
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enumerator
Public Functions
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EventHandler() The default constructor creates an EventHandler object not subscribed to any event.
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EventHandler(EventHandler &&in_that) The move constructor creates an EventHandler by transferring the underlying impl of the rvalue reference to this EventHandler thereby avoiding a copy and allocation.
Parameters: in_that – An rvalue reference to an EventHandler to take the impl from.
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EventHandler(EventHandler const &in_that) The copy constructor creates a new EventHandler object that points to the same underlying impl as the source EventHandler.
Parameters: in_that – The source EventHandler to point to.
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inline virtual HandleResult
Handle(Event const *in_event) Function that gets triggered if this EventHandler receives an event it is subscribed to. This should be overridden by subclasses of EventHandler to perform any custom behavior.
Parameters: in_event – Event which was triggered. Returns: Handled if the event was handled, NotHandled otherwise.
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inline virtual HPS::Type
ObjectType() const This function returns the type the object, as declared (if the object is derived, this does not give the true type of the derived object).
Returns: The declared type of the object in question, which may differ from the true, underlying type.
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EventHandler &
operator=(EventHandler &&in_that) The move assignment operator transfers the underlying impl of the rvalue reference to this EventHandler thereby avoiding a copy.
Parameters: in_that – An rvalue reference to an EventHandler to take the impl from. Returns: A reference to this EventHandler.
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EventHandler &
operator=(EventHandler const &in_that) Share the underlying smart-pointer of the EventHandler source.
Parameters: in_that – The EventHandler source of the assignment. Returns: A reference to this EventHandler.
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inline virtual void
Reset() Resets this object to its initial, uninitialized state.
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void
Shutdown() Notifies the EventDispatcher that this handler is being invalidated and no further events should be dispatched to it. This method must be called in any derived class destructors.
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bool
Subscribe(EventDispatcher const &in_dispatcher, intptr_t in_type) const Add this EventHandler object to the list of subscribers for events of the specified type on the specified EventDispatcher.
Parameters: - in_dispatcher – Dispatcher from which to receive events of the given type.
- in_type – Type of event to receive from the dispatcher.
Returns: true if the subscription was successful, false otherwise.
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bool
UnSubscribe(EventDispatcher const &in_dispatcher) const Remove this EventHandler object from the list of subscribers for all events on the specified EventDispatcher.
Parameters: in_dispatcher – Dispatcher from which to no longer receive events. Returns: true if the unsubscription was successful, false otherwise.
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bool
UnSubscribe(EventDispatcher const &in_dispatcher, intptr_t in_type) const Remove this EventHandler object from the list of subscribers for events of the specified type on the specified EventDispatcher.
Parameters: - in_dispatcher – Dispatcher from which to no longer receive events of the given type.
- in_type – Type of event to no longer receive from the dispatcher.
Returns: true if the unsubscription was successful, false otherwise.
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void
UnSubscribeEverything() const Remove this EventHandler object from all events on all EventDispatchers.
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virtual
~EventHandler()
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enum class