VisibilityControl
-
class
HPS.VisibilityControl: HPS.Control Public Functions
-
override void
Dispose()
-
override HPS.Type
ObjectType()
-
HPS.VisibilityControl
SetAdjacentEdges(bool in_state)
-
HPS.VisibilityControl
SetCursors(bool in_state)
-
HPS.VisibilityControl
SetCutEdges(bool in_state)
-
HPS.VisibilityControl
SetCutFaces(bool in_state)
-
HPS.VisibilityControl
SetCutGeometry(bool in_state)
-
HPS.VisibilityControl
SetCuttingSections(bool in_state)
-
HPS.VisibilityControl
SetEdgeLights(bool in_state)
-
HPS.VisibilityControl
SetEdges(bool in_state)
-
HPS.VisibilityControl
SetEverything(bool in_state)
-
HPS.VisibilityControl
SetFaceLights(bool in_state)
-
HPS.VisibilityControl
SetFaces(bool in_state)
-
HPS.VisibilityControl
SetGenericEdges(bool in_state)
-
HPS.VisibilityControl
SetGeometry(bool in_state)
-
HPS.VisibilityControl
SetHardEdges(bool in_state)
-
HPS.VisibilityControl
SetInteriorSilhouetteEdges(bool in_state)
-
HPS.VisibilityControl
SetLeaderLines(bool in_state)
-
HPS.VisibilityControl
SetLights(bool in_state)
-
HPS.VisibilityControl
SetLines(bool in_state)
-
HPS.VisibilityControl
SetMarkerLights(bool in_state)
-
HPS.VisibilityControl
SetMarkers(bool in_state)
-
HPS.VisibilityControl
SetMeshQuadEdges(bool in_state)
-
HPS.VisibilityControl
SetNonCulledEdges(bool in_state)
-
HPS.VisibilityControl
SetPerimeterEdges(bool in_state)
-
HPS.VisibilityControl
SetShadowCasting(bool in_state)
-
HPS.VisibilityControl
SetShadowEmitting(bool in_state)
-
HPS.VisibilityControl
SetShadowReceiving(bool in_state)
-
HPS.VisibilityControl
SetShadows(bool in_state)
-
HPS.VisibilityControl
SetText(bool in_state)
-
HPS.VisibilityControl
SetVertices(bool in_state)
-
HPS.VisibilityControl
SetWindows(bool in_state)
-
bool
ShowAdjacentEdges(out bool out_state)
-
bool
ShowCursors(out bool out_state)
-
bool
ShowCutEdges(out bool out_state)
-
bool
ShowCutFaces(out bool out_state)
-
bool
ShowCuttingSections(out bool out_state)
-
bool
ShowEdgeLights(out bool out_state)
-
bool
ShowFaceLights(out bool out_state)
-
bool
ShowFaces(out bool out_state)
-
bool
ShowGenericEdges(out bool out_state)
-
bool
ShowHardEdges(out bool out_state)
-
bool
ShowInteriorSilhouetteEdges(out bool out_state)
-
bool
ShowLeaderLines(out bool out_state)
-
bool
ShowLines(out bool out_state)
-
bool
ShowMarkerLights(out bool out_state)
-
bool
ShowMarkers(out bool out_state)
-
bool
ShowMeshQuadEdges(out bool out_state)
-
bool
ShowNonCulledEdges(out bool out_state)
-
bool
ShowPerimeterEdges(out bool out_state)
-
bool
ShowShadowCasting(out bool out_state)
-
bool
ShowShadowEmitting(out bool out_state)
-
bool
ShowShadowReceiving(out bool out_state)
-
bool
ShowText(out bool out_state)
-
bool
ShowVertices(out bool out_state)
-
bool
ShowWindows(out bool out_state)
-
HPS.VisibilityControl
UnsetAdjacentEdges()
-
HPS.VisibilityControl
UnsetCursors()
-
HPS.VisibilityControl
UnsetCutEdges()
-
HPS.VisibilityControl
UnsetCutFaces()
-
HPS.VisibilityControl
UnsetCutGeometry()
-
HPS.VisibilityControl
UnsetCuttingSections()
-
HPS.VisibilityControl
UnsetEdgeLights()
-
HPS.VisibilityControl
UnsetEdges()
-
HPS.VisibilityControl
UnsetEverything()
-
HPS.VisibilityControl
UnsetFaceLights()
-
HPS.VisibilityControl
UnsetFaces()
-
HPS.VisibilityControl
UnsetGenericEdges()
-
HPS.VisibilityControl
UnsetGeometry()
-
HPS.VisibilityControl
UnsetHardEdges()
-
HPS.VisibilityControl
UnsetInteriorSilhouetteEdges()
-
HPS.VisibilityControl
UnsetLeaderLines()
-
HPS.VisibilityControl
UnsetLights()
-
HPS.VisibilityControl
UnsetLines()
-
HPS.VisibilityControl
UnsetMarkerLights()
-
HPS.VisibilityControl
UnsetMarkers()
-
HPS.VisibilityControl
UnsetMeshQuadEdges()
-
HPS.VisibilityControl
UnsetNonCulledEdges()
-
HPS.VisibilityControl
UnsetPerimeterEdges()
-
HPS.VisibilityControl
UnsetShadowCasting()
-
HPS.VisibilityControl
UnsetShadowEmitting()
-
HPS.VisibilityControl
UnsetShadowReceiving()
-
HPS.VisibilityControl
UnsetShadows()
-
HPS.VisibilityControl
UnsetText()
-
HPS.VisibilityControl
UnsetVertices()
-
HPS.VisibilityControl
UnsetWindows()
-
VisibilityControl(HPS.SegmentKey in_seg)
-
VisibilityControl(HPS.VisibilityControl in_that)
-
override void