Layout
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class
HPS.Layout: HPS.Sprocket Public Functions
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void
Assign(HPS.Layout in_that)
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void
AttachViewBack(HPS.View in_view, HPS.Rectangle in_position)
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void
AttachViewFront(HPS.View in_view, HPS.Rectangle in_position)
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void
BringToFront(ulong in_layer)
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void
Delete()
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void
DetachLayer(ulong in_layer)
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override void
Dispose()
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bool
Equals(HPS.Layout in_that)
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override bool
Equals(Object obj)
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HPS.View
GetAttachedView(ulong in_layer)
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HPS.IncludeKey
GetAttachedViewIncludeLink(ulong in_layer)
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override int
GetHashCode()
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ulong
GetLayerAt(HPS.WindowPoint in_point)
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ulong
GetLayerCount()
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HPS.SegmentKey
GetLayerSegmentKey(ulong in_layer)
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string
GetName()
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HPS.Canvas[]
GetOwningCanvases()
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HPS.SegmentKey
GetSegmentKey()
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Layout()
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Layout(HPS.Layout that)
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override HPS.Type
ObjectType()
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void
RepositionLayer(ulong in_layer, HPS.Rectangle in_position)
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bool
ShowLayerAt(HPS.WindowPoint in_point)
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void
Update()
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void
Update(HPS.Window.UpdateType in_type)
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void
Update(HPS.Window.UpdateType in_type, double in_time_limit)
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HPS.UpdateNotifier
UpdateWithNotifier()
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HPS.UpdateNotifier
UpdateWithNotifier(HPS.Window.UpdateType in_type)
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HPS.UpdateNotifier
UpdateWithNotifier(HPS.Window.UpdateType in_type, double in_time_limit)
Public Static Functions
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bool
operator!=(HPS.Layout a, HPS.Layout b)
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bool
operator==(HPS.Layout a, HPS.Layout b)
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void