Channel
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class
Channel: public HPS::Sprocket The Channel class describes part of an Animation through the use of a Sampler. A Channel is associated to an Animation, and as such needs to be created through one of the Animation::AddChannel functions. Each Channel is specific to a type of animation and targets a specific object in the scene graph.
Public Types
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enum class
ChannelType The type of Animation described by this Channel.
Values:
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enumerator
CameraPosition The position of the camera present at the target segment will be changed.
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enumerator
CameraTarget The target of the camera present at the target segment will be changed.
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enumerator
CameraUp The up vector of the camera present at the target segment will be changed.
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enumerator
Public Functions
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void
Assign(Channel const &in_that) Share the underlying smart-pointer of the Channel source.
Parameters: in_that – The Channel source of the assignment. Returns: A reference to this Channel.
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Channel()
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bool
Equals(Channel const &in_that) const Check if the source Channel points to the same underlying impl as this Channel.
Parameters: in_that – The source Channel to compare to this Animation. Returns: true if the objects reference the same impl, false otherwise.
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ChannelType
GetChannelType() const Returns the type of Animation which will be performed by this Channel
Returns: The Channel Type
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UTF8 &
GetName() const Returns the name given to this Channel when it was added to an Animation
Returns: The name of this Channel
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Sampler &
GetSampler() Returns the Sampler associated with this Channel
Returns: The Sampler associated with this Channel
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Sampler const &
GetSampler() const Returns the Sampler associated with this Channel
Returns: The Sampler associated with this Channel
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KeyPath const &
GetTarget() const Returns the target of this Channel. If this Channel is being used to animate a camera property this key path will be empty.
Returns: The SegmentKey targeted by this Channel
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inline virtual HPS::Type
ObjectType() const This function returns the type the object, as declared (if the object is derived, this does not give the true type of the derived object).
Returns: The declared type of the object in question, which may differ from the true, underlying type.
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bool
operator!=(Channel const &in_that) const Check if the source Channel points to a different impl than this Channel.
Parameters: in_that – The source Channel to compare to this Animation. Returns: true if the objects reference different impls, false otherwise.
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bool
operator==(Channel const &in_that) const Check if the source Channel points to the same underlying impl as this Channel.
Parameters: in_that – The source Channel to compare to this Channel. Returns: true if the objects reference the same impl, false otherwise.
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void
SetSampler(Sampler const &sampler) Sets the Sampler associated with this Channel
Parameters: in_that – The source Sampler to use.
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~Channel()
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enum class