Animation
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class
HPS.Animation: HPS.Sprocket Public Functions
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HPS.Channel
AddCameraPositionChannel(string in_name, HPS.PointSampler in_sampler)
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HPS.Channel
AddCameraTargetChannel(string in_name, HPS.PointSampler in_sampler)
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HPS.Channel
AddCameraUpChannel(string in_name, HPS.VectorSampler in_sampler)
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HPS.Channel
AddColorChannel(string in_name, HPS.KeyPath in_target, HPS.RGBColorSampler in_sampler)
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HPS.Channel
AddColorChannel(string in_name, HPS.KeyPath in_target, HPS.RGBColorSampler in_sampler, HPS.ChannelColorUsage[] in_channel_usages)
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HPS.Channel
AddOpacityChannel(string in_name, HPS.KeyPath in_target, HPS.FloatSampler in_sampler)
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HPS.Channel
AddRotationChannel(string in_name, HPS.KeyPath in_target, HPS.QuaternionSampler in_sampler)
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HPS.Channel
AddScaleChannel(string in_name, HPS.KeyPath in_target, HPS.VectorSampler in_sampler)
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HPS.Channel
AddTranslationChannel(string in_name, HPS.KeyPath in_target, HPS.VectorSampler in_sampler)
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Animation()
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Animation(HPS.Animation in_that)
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void
Assign(HPS.Animation in_that)
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void
Delete()
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override void
Dispose()
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bool
Equals(HPS.Animation in_that)
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override bool
Equals(Object obj)
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HPS.Channel[]
GetChannels()
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override int
GetHashCode()
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string
GetName()
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override HPS.Type
ObjectType()
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void
RemoveChannel(HPS.Channel in_channel)
Public Static Functions
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bool
operator!=(HPS.Animation a, HPS.Animation b)
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bool
operator==(HPS.Animation a, HPS.Animation b)
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HPS.Channel