DrawingAttributeControl
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class
HPS.DrawingAttributeControl: HPS.Control Public Functions
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override void
Dispose()
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DrawingAttributeControl(HPS.DrawingAttributeControl in_that)
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DrawingAttributeControl(HPS.SegmentKey in_seg)
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override HPS.Type
ObjectType()
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HPS.DrawingAttributeControl
SetClipRegion(HPS.Point[] in_points)
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HPS.DrawingAttributeControl
SetClipRegion(HPS.Point[] in_points, HPS.Drawing.ClipSpace in_space)
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HPS.DrawingAttributeControl
SetClipRegion(HPS.Point[] in_points, HPS.Drawing.ClipSpace in_space, HPS.Drawing.ClipOperation in_operation)
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HPS.DrawingAttributeControl
SetClipRegion(HPS.Point[][] in_loops)
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HPS.DrawingAttributeControl
SetClipRegion(HPS.Point[][] in_loops, HPS.Drawing.ClipSpace in_space)
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HPS.DrawingAttributeControl
SetClipRegion(HPS.Point[][] in_loops, HPS.Drawing.ClipSpace in_space, HPS.Drawing.ClipOperation in_operation)
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HPS.DrawingAttributeControl
SetDeferral(int in_deferral)
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HPS.DrawingAttributeControl
SetDepthRange(float in_near, float in_far)
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HPS.DrawingAttributeControl
SetFaceDisplacement(bool in_state)
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HPS.DrawingAttributeControl
SetFaceDisplacement(bool in_state, int in_buckets)
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HPS.DrawingAttributeControl
SetFaceDisplacement(int in_buckets)
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HPS.DrawingAttributeControl
SetGeneralDisplacement(bool in_state)
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HPS.DrawingAttributeControl
SetGeneralDisplacement(bool in_state, int in_buckets)
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HPS.DrawingAttributeControl
SetGeneralDisplacement(int in_buckets)
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HPS.DrawingAttributeControl
SetOverlay(HPS.Drawing.Overlay in_overlay)
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HPS.DrawingAttributeControl
SetOverrideInternalColor(HPS.VisibilityKit in_kit)
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HPS.DrawingAttributeControl
SetPolygonHandedness(HPS.Drawing.Handedness in_handedness)
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HPS.DrawingAttributeControl
SetVertexDecimation(float in_zero_to_one)
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HPS.DrawingAttributeControl
SetVertexDisplacement(bool in_state)
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HPS.DrawingAttributeControl
SetVertexDisplacement(bool in_state, int in_buckets)
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HPS.DrawingAttributeControl
SetVertexDisplacement(int in_buckets)
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HPS.DrawingAttributeControl
SetVertexRandomization(bool in_state)
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HPS.DrawingAttributeControl
SetWorldHandedness(HPS.Drawing.Handedness in_handedness)
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bool
ShowClipRegion(out HPS.Point[][] out_loops, out HPS.Drawing.ClipSpace out_space, out HPS.Drawing.ClipOperation out_operation)
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bool
ShowDeferral(out int out_defer_batch)
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bool
ShowDepthRange(out float out_x, out float out_y)
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bool
ShowFaceDisplacement(out bool out_state, out int out_buckets)
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bool
ShowGeneralDisplacement(out bool out_state, out int out_buckets)
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bool
ShowOverlay(out HPS.Drawing.Overlay out_overlay)
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bool
ShowOverrideInternalColor(out HPS.VisibilityKit out_kit)
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bool
ShowPolygonHandedness(out HPS.Drawing.Handedness out_handedness)
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bool
ShowVertexDecimation(out float out_zero_to_one)
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bool
ShowVertexDisplacement(out bool out_state, out int out_buckets)
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bool
ShowVertexRandomization(out bool out_state)
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bool
ShowWorldHandedness(out HPS.Drawing.Handedness out_handedness)
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HPS.DrawingAttributeControl
UnsetClipRegion()
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HPS.DrawingAttributeControl
UnsetDeferral()
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HPS.DrawingAttributeControl
UnsetDepthRange()
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HPS.DrawingAttributeControl
UnsetEverything()
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HPS.DrawingAttributeControl
UnsetFaceDisplacement()
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HPS.DrawingAttributeControl
UnsetGeneralDisplacement()
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HPS.DrawingAttributeControl
UnsetOverlay()
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HPS.DrawingAttributeControl
UnsetOverrideInternalColor()
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HPS.DrawingAttributeControl
UnsetPolygonHandedness()
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HPS.DrawingAttributeControl
UnsetVertexDecimation()
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HPS.DrawingAttributeControl
UnsetVertexDisplacement()
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HPS.DrawingAttributeControl
UnsetVertexRandomization()
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HPS.DrawingAttributeControl
UnsetWorldHandedness()
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override void