REDShaderString.h
Macro Definitions
REDCheckSoftHeader |
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REDCheckGeometryHeader |
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REDCheckARBHeader |
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REDCheckNVHeader |
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REDCheckNVFPHeader |
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REDCheckAppleMetalHeader |
Types
| ShaderString |
Detailed Description
Macro Definition
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REDCheckSoftHeader(iString, iSize) Checks the startup string of a shader to look for a software shader.
Parameters: - iString – Program string to test.
- iSize – Byte size of the provided iString.
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REDCheckGeometryHeader(iString, iSize) Checks the startup string of a shader to look for a geometry vertex shader
Parameters: - iString – Program string to test.
- iSize – Byte size of the provided iString.
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REDCheckARBHeader(iString, iSize) Checks the startup string of a shader to look for an ARB shader.
Parameters: - iString – Program string to test.
- iSize – Byte size of the provided iString.
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REDCheckNVHeader(iString, iSize) Checks the startup string of a shader to look for a NVIDIA shader.
Parameters: - iString – Program string to test.
- iSize – Byte size of the provided iString.
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REDCheckNVFPHeader(iString, iSize) Checks the startup string of a shader to look for a NVIDIA fragment shader.
Parameters: - iString – Program string to test.
- iSize – Byte size of the provided iString.
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REDCheckAppleMetalHeader(iString, iSize) Checks the startup string of a shader to look for an Apple Metal native shader
Parameters: - iString – Program string to test.
- iSize – Byte size of the provided iString.